Team-Based Game

Secret Hitler

Secret Hitler is a dramatic game of political intrigue and betrayal set in 1930s Germany. Each player is randomly and secretly assigned to be a liberal or a fascist, and one player is Secret Hitler. The fascists coordinate to sow distrust and install their cold-blooded leader; the liberals must find and stop the Secret Hitler before it's too late. The liberal team always has a majority.

At the beginning of the game, players close their eyes, and the fascists reveal themselves to one another. Secret Hitler keeps his eyes closed, but puts his thumb up so the fascists can see who he is. The fascists learn who Hitler is, but Hitler doesn't know who his fellow fascists are, and the liberals don't know who anyone is.

Each round, players elect a President and a Chancellor who will work together to enact a law from a random deck. If the government passes a fascist law, players must try to figure out if they were betrayed or simply unlucky. Secret Hitler also features government powers that come into play as fascism advances. The fascists will use those powers to create chaos unless liberals can pull the nation back from the brink of war.

The objective of the liberal team is to pass five liberal policies or assassinate Secret Hitler. The objective of the fascist team is to pass six fascist policies or elect Secret Hitler chancellor after three fascist policies have passed.

Codenames: The Simpsons

Codenames: The Simpsons combines the hit social word game Codenames, while featuring characters and locations from thirty years of The Simpsons.

In Codenames, two teams — Team Homer and Team Bart — compete to see who can guess all of their "field agents" (identified by either a word or picture) correctly first — but those field agents are hiding in plain sight in a 5x5 grid that includes the agents of the other team, neutral words, and an assassin that will cause you to lose the game immediately if you guess it. One person on each team is a spymaster and only these two know which agents belong to each team. Spymasters take turns giving one-word clues that can help their teammates identify multiple agents on the board. Their teammates try to guess agents of the right color while avoiding those that belong to the opposing team — and everyone wants to avoid the assassin.

Blockbuster Returns

Blockbuster Returns, the sequel to Big Potato’s 2019 The Blockbuster Game, can be played as a standalone or combined with the original game for big-budget fun!

Blockbuster Returns features four brand-new categories of Movie Cards (Heart Warmers, From Another World, Not for Kids, and Remakes & Reboots) and new Head-to-Head Cards. To play, open up your VHS box, flip open the gameboard, and split into two teams.

First, face off in the Head-to-Head Buzzer Round. One player from each team tries to think of a movie title to match the description on the Head-to-Head category card (e.g. “Movies where someone got lost”) before the 15-second timer runs out, hitting the buzzer to put the ball back in their opponent’s
court. The first person to run out of time loses this round.

Next, in Triple Charades Jeopardy, it’s time to see how well you know your movies! Each player gets three Movie Cards and has 30 seconds to get their team to guess all the movies using one of three methods— using just one word, quoting a line from the film, or acting it out. When a team gets one right, they add the card to their collection. The first team to grab two cards from all four categories wins!

The game contains 100 Movie Cards, 30 Head-to-Head Cards, and 1 gameboard. “Big Potato Buzzer”available for free download on the App Store or Google Play.

Can be combined with The Blockbuster Party Game for a mega-game.

-description from publisher

Omicron Protocol

In the year 2050, the utopian city of San Lazaro is locked down and crippled by a mysterious computer virus, turning once-ordinary people into maddeningly violent and unpredictable “CyMS”, Cyber-Memetic Sociopaths.

Omicron Protocol is an “intra-apocalyptic”, cyberpunk-themed miniatures skirmish board game for 1-4 players, where you control a squad of unique characters, and take turns controlling a 3rd party enemy to harass your opponent. Or play solo/cooperatively as a team to fight enemies, complete objectives, and survive!

Every character is represented by a detailed 32mm-scale miniature, possessing their own rich history and personality, as well as powerful cybernetic abilities! Play the competitive or solo/cooperative modes through various narrative scenarios to survive the crisis! With innovative game mechanics like the Action Store and Luck Tokens, every game is thrilling and exciting. Enjoy a deeply tactical game in under an hour and introduce your gaming friends to skirmish games with Omicron Protocol!

In the game, you play with a squad of 1-4 characters, either competitively against another player/team, solo, or cooperatively with friends. Each round consists of spending a shared pool of action points on your characters, activating them one-by-one, and using movement and tactics to survive the onslaught of the Cyber-Memetic Sociopaths (CyMS). All games are based on scenarios derived from the lore of the world (120K+ word collection of stories), and the game can be linked together into a light campaign in both competitive and cooperative modes.

In competitive scenarios, the team that scores the most victory points wins. In solo/cooperative scenarios, the players win if they reach the VP goal within a specified number of rounds.

Background:

Everything can change in a month. The cutting edge West Coast city of San Lazaro had been the epicenter of a cybernetics tech revolution in 2044, ushering all of humanity into the future...but in the year 2050, a mysterious viral menace the likes of which the world had never seen toppled the utopian city in a sea of infection and death. The disease could not be stopped; it evolved to surpass any countermeasure, mutated to answer any cure. In mere days San Lazaro was overwhelmed by the infected.

Martial law descended on the city immediately. Barricades and armed soldiers divided its streets into isolated sectors. Efforts to contain the outbreak were as useless as the attempts to control the surging numbers of mysteriously insane and violent residents, a second catastrophe on the heels of the first.. Dubbed ‘Cyber-Memetic Sociopaths’ by the media, with their actions being blamed on an over-immersion in virtual reality, these ‘CyMS’ were spreading across the city in a wave of mindless, indiscriminate violence. With the infection spreading and the murderous CyMS rampaging, the government abandoned San Lazaro and its people after a mere two weeks.

All that remains of the city now is a twisted hellscape. The few survivors have banded together in hopes of escaping, while gangs once suppressed by the government have seized control. The CyMS have grown into a constant threat on the streets, sowing fear and terror in their path. In this waking nightmare, your only chance of salvation is to join a faction powerful enough to dominate the foes that stand in your way.

Harry Potter: Unmask The Death Eaters

In this team hidden identity game, you will play as a member of the magical community in the Order of the Phoenix during the second Wizarding War. You know everyone should be loyal to stopping He-Who-Must-Not-Be-Named and his followers, but are they? As you complete Encounters, you may need to battle some of the dark creatures that Lord Voldemort has recruited to aid him in the war including giants, dementors, and inferi. In the end, you must determine the Loyalty of those around you. Who among you is pretending to be a member of the Order but is actually a Death Eater spying for Lord Voldemort? Submit their names to the Wizengamot for questioning to win… Unless you are actually a Death Eater who must do whatever it takes to avoid going to Azkaban.

On the active player's turn, they will reveal an Encounter Card, Gather their Group, and Defeat Monsters as they try to determine the allegiance of those around them.

The game ends as soon as the last token space for The Second Wizarding War is filled on the game board, or the Snake reaches the end of the threat track the game proceeds to determine the loyalty of those around you.

-description from publisher