Storytelling

Unlock!: Secret Adventures – The Adventurers of Oz

Re-enter the land of Oz! Pay a visit to the wizard, meet some familiar friends, and challenge the Wicked Witch of the West. The Adventurers of Oz is an Unlock! adventure for up to six players.

Unlock! is a series of escape adventures for up to six players. With one hour on the clock, players work through a deck of sixty cards as a team, searching for clues, combining objects, and solving puzzles.

The free Unlock! companion app runs the timer while also providing clues, offering hints, and confirming successes. Once the team has reached a solution and entered the correct code into the app, they will escape and win the game!

How Am I Weird

How Am I Weird is a simple, fun party game to play with family and friends, in a group of 3 - 10. There are LIFE cards, COMEBACK cards and blank WEIRDO cards. LIFE cards present situations, sometimes awkward or embarrassing, sometimes annoying or familiar. COMEBACK cards present responses that are weird and wonderful. One person is nominated the Big Weird Chief, and the rest of the players each take 8 COMEBACK cards and one blank WEIRDO card. The Big Weird Chief reads a LIFE card. Each player chooses the weirdest and funniest COMEBACK response, or comes up with their own answer using their WEIRDO card! The person who gives the weirdest and funniest answer wins that round. At the end of the game, the player who has won the most rounds wins the game, and becomes ruler of the universe. Then you should WEAR THE CROWN!

—description from the publisher

Stuffed Fables

Stuffed Fables is an unusual adventure game in which players take on the roles of brave stuffies seeking to save the child they love from a scheming, evil mastermind. Make daring melee attacks, leap across conveyor belts, or even steer a racing wagon down a peril-filled hill. The game delivers a thrilling narrative driven by player choices. Players explore a world of wonder and danger, unlocking curious discoveries. The chapters of Stuffed Fables explore the many milestones of a child's life, creating a memorable tale ideal for families, as well as groups of adults who haven't forgotten their childlike sense of wonder.

Stuffed Fables is the first "AdventureBook Game", a new product line from Plaid Hat Games in which all of the action takes place in the unique storybook — a book that acts as your rules reference, story guide, and game board, all in one! Each adventure in the game takes place over several pages of the immersive AdventureBook. The book opens flat onto the table to reveal a colorful map or other illustration central to playing the game, with choices, story, and special rules on the opposite page.

On their turn, a player draws five dice from the bag. The colors of the dice drawn determine the types of actions and options available to the player. White dice can re-stuff stuffies injured in battle. Red dice perform melee attacks while green dice perform ranged attacks. Yellow dice search while blue dice are used for special actions and purple dice can be used as any color. Most dice can always find a strategic use, including moving, using items, or contributing to group tasks. Players can store dice for later, combine dice for stronger actions, or use them one-at-a-time for multiple activations. As turns go by, black dice are also drawn, and after enough appear, minions emerge or attack, and the dice bag is reset!

Players can encourage each other by sharing dice or their precious stuffing. In addition to fighting minions, each page of the storybook offers numerous points of interest, charming characters to interact or trade with, as well as many unusual challenges. And each page is but one chapter that folds into a branching, overarching story with a multitude of items and a special discovery deck full of surprises.

Mysterium Park

Welcome to Mysterium Park!
Its cotton candies, its circus, its dark secrets...
The park’s former director has disappeared, but the investigation came to nothing. Since that night, weird things are happening on the fairground. As psychics, you’re convinced that a ghost haunts this carnival... You’re now intent on giving it a chance to reveal the truth.
In this cooperative stand-alone game, the ghost sends visions with illustrated cards. The psychics try to interpret them in order to rule out certain suspects and locations. Then, they’ll seize their only chance to piece together what happened to the director. You have only six nights before the carnival leaves town... Open your minds and find the truth!
Set in the lights of a 1950's US fairground, Mysterium Park shares the same core mechanism with the famous award-winning game it reimplements, though bringing a different approach: it is smaller and faster, thanks to very quick setup and simplified rules.
Mysterium is a milestone in immersive and eye-catching experiences close to role-playing; with Mysterium Park, you can enjoy the heart of it in a more condensed way.
Mysterium Park will be released at the end of 2020.

— description from the publisher

Spyfest

Welcome one and all to Spyfest, the largest super spy convention in the world! You are here to get a precious piece of secret information, but there is a complication: Everyone is wearing a costume, and you don't know who your source is. Find your spy by listening and talking to the visitors, but you have to remember that the interceptors are on site, too, and they might get ahead of you and unveil your spy before you do!

Spyfest — released in Russia under the name Spycon — is a storytelling detective party game in which players split into two teams and take turns being the spy. The goal of the spy is to make their own team guess which costume they are wearing in such a way that the opposing team wouldn't get it. In order to do this, the spy and their team use a special keyword as well as their quick-wittedness, limitless fantasy, subtlety, and impressive talent for mingling.

In Spyfest, the most creative and ingenious team wins, so most importantly — stay on your toes!

—description from the publisher