Stock Holding

Owner's Choice

Owner's Choice is an economic game in which the players must look to manipulate the stocks of four companies by trying to buy low and sell high. The players that own the most stock in a company assume the role of the President, with other players assuming the role of investors.

Owners have greater control over the fortunes of their companies' stock and they can make great profits but can also lose big as well. Importantly the Owner of a company can sell it for the market price at game end, whereas Investors can only make money by earning dividends, which are far less than the company price. As the game unfolds the players must decide how best to make money and potentially undermine some companies to reduce the fortunes of their competition.

The game's length is dictated by a pawn that moves around the board, which is a square similar to Monopoly. The players have some control over how many spaces the pawn can move in each turn, and the kind of space it lands on allows for a variety of things to happen.

Once the pawn reaches the Goal square it is time for Owners to sell their companies and Investors to cash in their stocks for dividends. The player with the most money wins the game.

Masters of Venice

From the back of the box:

Venice, the 1400's. You are a young merchant trying to make your name in this legendary port of vibrant commerce. Trade in spices, silks, gems, iron, and grain can bring great wealth... if you can bend the market to your will. Buy goods as they enter the city docks and sell them to the tradesmen who need them. Increase your profits by buying shares of the shops that use the goods in which you trade. Gain gold and prestige by fulfilling the orders of the Guild Hall craftsmen.

But Venice is a city of fickle demands and mercurial politics. Spend your ducats wisely and look for help from powerful people such as the Guildmaster, the Harbormaster, the Tax Collector... or perhaps a Thief. Even the humble Gondolieri have powerful connections in Venice. In the end, the most important thing to remember is the simple rule of commerce... buy low and sell high! Only those with the most gold and the highest prestige can truly become... Masters of Venice!

Imperial

Europe is in the age of imperialism. Internationally operating financial investors aim for the highest political influence in Europe. Great Britain, German Reich, Russian Empire, Austria-Hungary, Kingdom of Italy, and Republic of France are each controlled by different investors. The six imperial nations build factories, troops and fleets to expand their power in Europe. They collect taxes from occupied regions to pay interests to their investors. As financial control over the imperial nations changes, there are always new strategic alliances and conflicts emerging between them.

The players represent internationally operating investors who stay in the background. There are always six imperial nations acting in the game, no matter how many investors take part. Only the investor who gets the best return on his investments, who controls the most powerful imperial nations, and who shows the best diplomatic skill, may win the game!

Imperial is a challenging strategy game without any luck of cards or dice. Players take over the role of internationally operating financial investors and control European diplomacy in imperial times.

Gheos

The players are gods at the dawn of time, creating earth's landscape and inhabiting it with people. They can command the creation and destruction of continents and the rise and fall of civilizations.

As gods, players seek to gain followers among the civilizations. They offer those followers luxuries, and oversee the building of pyramids and temples on their continents. In the end, the god with the most loyal, wealthy, and powerful followers will become ruler of gods, and wins the game...

Play involves placing triangular tiles to form islands, coastlines and continents. Players can also replace tiles to reform the topography of the planet.

Each civilization is represented by a color, and once a civilization is “born” a player can gain worshipers in that civilization, which in turn may score points for that player in various ways.

The placement or replacement of tiles may result in civilizations migrating, or going to war with other civilizations. These things are resolved by the various icons on the tiles.

The game is fairly simple, but offers quite a lot of tactical possibilities.

Express 01

Game description from the publisher:

In front of you lies the untouched soil of Germany. No track is cutting through its plains, no station is telling of the great industrial progress – but you are about to change that.

In Express 01, you can invest in the construction and upgrading of railway lines and build stations for different companies. When you upgrade such a station, you may reassign it to another company. Your main focus is the acquisition of shares, and as soon as shares are issued, trains can run on behalf of the companies. This way money will be distributed to the shareholders and you get new capital. So keep an eye on the other players to earn money or obstruct their opportunities.

The game ends after the round in which a certain number of Base Cards is upgraded or a certain number of decks are used up. The player who managed to gain the most capital wins.