Science Fiction

Heroes Unlimited: Gramercy Island

Gramercy Island is a penitentiary in the tradition of Alcatraz and Ryker's only it specializes in the containment of "superhumans."
Century Station's and many of America's worst super-criminals find themselves locked away in this foreboding prison.

The Prison, described and mapped.
Special mechanisms for hold and controlling superhumans.
State-of-the-art superhuman containment wing.
Over 90 new supervillains and criminal masterminds.
A look at superhuman prison culture.
Corruption, violence, betrayal and, perhaps for a few, redemption.
Loads of background, secrets and 101 adventure ideas.

Page Count: 200+ pages.

Heroes Unlimited: G.M.'s Guide

This "guide" to comic book style heroic adventure is full of tips, suggestions, and examples on how to create, run and play adventures. To start the G.M. and players off, we include 10 fully fleshed out adventures, plus all kinds of guidelines, random tables, lists, and background data.
Game Master (and player) tips.

Rampage combat rules - new!
New magic spells (and lots of 'em).
Quick roll Villains!
Vigilantes and the law.
Anti-Heroes and tips on playing in character.
Superbeings as lawmen and alignment guidelines.
Tips on how to build and run adventures.
Ten full adventures and ideas for more.

Written by Kevin Siembieda & Wayne Breaux Jr.
224 pages.

Villains Unlimited

One look will tell you that this book is something special. Page after page of unique and interesting villains, anti-heroes, and secret organizations.

No knock-off "generic" characters in this book! Each and every character is distinct and different, with his own origin, history, personality, powers, and point of view. Homicidal maniacs, would-be world conquerors, speed demons, supernatural monsters, superhuman mutants, aliens, cyborgs, robots, wizards, and much more. All major villains are illustrated by Kevin Long, Kevin Siembieda and/or Mike Gustovich. Plus adventures and adventure ideas.

Highlights Include:
Over 80 villains and a dozen heroes/anti-heroes.
Secret villainous organizations like the Fabricators and Dark Tribunal; eight in all.
How to design your own super organizations.
S.C.R.E.T.: Superbeing Control, Retrieval, and Elimination Teams - government agencies developed to counter the threat of "super humans."
New robots, weapons, gimmicks, equipment and more.

For Heroes Unlimited™ and compatible with Ninjas & Superspies™, Beyond the Supernatural™, Rifts®, and the entire Palladium Megaverse®.

224 pages.

Heroes Unlimited

There has never been a single superhero RPG book, like Heroes Unlimited, that enables players to create virtually every type of hero imaginable...

Mutants, superhumans, alien visitors, super-sleuths, weapon masters, cyborgs, robots, psychics, masters of the mystic arts, super-soldiers, genius inventors, and even crazy heroes.

Heroes Unlimited, 2nd Edition, there ain't nothing like it. But don't take our word for it. Pick up a copy and see for yourself.
Creation rules for virtually every genre of hero.

Over 100 super-abilities plus special skills and genius.

Cyborg and robot hero creation rules.

Super vehicles creation rules, gimmicks and high technology.

Secret identities and secret organizations.

Rules clarifications, tweaks and additional information.

Adventure ideas, guidelines and tons of fun.

Compatible with Rifts® and the entire Palladium Megaverse®.

Written & created by Kevin Siembieda.
352 pages.

RIFTS: Machinations of Doom

Rifts® Machinations of Doom - Graphic Novel & Sourcebook

At long last, Palladium is collecting Ramon Perez's Lone Star comic strip from the pages of The Rifter®, and adding 30-40 pages of RPG sourcebook material. Includes stats on all the characters in the comic strip (villains, heroes and monsters), as well as ideas for new adventures.

72 page comic, plus pinups and concept sketches by Ramon Perez.

30-40 pages of gaming source material for Rifts® by Kevin Siembieda.

128 pages.