Racing

Bayou Bash

As gremlins climb on rocks and wade in puddles to catch a glimpse of the big race, their favorite racers gear up at the starting line. Time to find out who’s the fastest, and more importantly, who’s the fan favorite!

Bayou Bash is a chaotic racing game for 2-4 players filled with rambunctious racers who will do anything to win over the most fans before crossing the finish line. Each player takes control of a racer with unique abilities, and must battle for victory across the customizable track while gaining fans along the way. In Bayou Bash, it’s not about who crosses the finish line first, but who pulls off the craziest tricks during the race!

—description from the publisher

Players are represented by one of four tokens, each with variable special ability. The play surface is customizable, allowing for a variety of racetracks. Starting condition cards add additional random elements into the game. Each turn, players draft cards that control movement, provide supplies, etc. The first player to cross the finish line ends the game but it’s the player with the most fans who wins. Cheap shots are encouraged.

—user summary

Telestrations: Upside Drawn

It’s Telestrations, but Upside Down! This take on the award winning Telestrations game gives a whole new meaning to laugh out loud miscommunication. Telestrations: Upside Drawn puts a teamwork spin on “The Telephone Game Sketched Out” by putting the pen in one person’s hand, and control of the board in another’s! Only through “Up” or “Down” directives can the team put the pen and board together to guess the clue first! The team to reach 10 points wins!

Components:
4 sketch boards
4 dry-erase markers
1 category die
100 cards – includes 1000 words and phrases
60 scoring chips
Instructions

-description from publisher

Steampunk Rally

Steampunk Rally is a strategy game that incorporates steampunk as more than just a bit of chrome. Using a unique dice-placement mechanism, players take on the roles of famous inventors from the turn of the last century like Nikola Tesla and Marie Curie, constructing fantastical contraptions that make use of steam, heat and electricity in an attempt to win a no-holds-barred race through the Swiss alps.

Each round starts with a card draft in which players carefully select machine parts to add to their invention and one-shot boost cards to aid them or hinder opponents. Players also have the option of discarding drafted cards for dice or cogs to power their invention, but they must make this tricky choice when each card is drafted.

Then, after venting dice to revitalize their machines, players roll their dice and use them to activate machine parts which provide things like movement, shielding, and additional dice with which to activate more parts. Driving through terrain causes damage, and if a player's damage gauge ends up in the red at the end of the turn, they must lose parts from their invention. These will need to be replaced in the draft phase, constantly forcing players to discover new synergies.

Fast Sloths

You are sloths — cuddly, lazy, and, oh well, slothful.

All animals (including humans) like to take vacations, so everyone is together at a country resort. We sloths are sitting around, of course, while all the other animals are running throughout the resort. We want to look around, too, and traveling around the resort to pick up tasty leaves would be great — but running around ourselves is just too tedious. All the other animals are having fun, and we want that, too, but...we are so slothful.

And then we have an idea: We'll let ourselves be carried around by the other animals, thus getting around nicely. The other animals have so much energy that they'll even gladly carry us. They aren't slothful! Which of us sloths will be the first to get through the entire country and be victorious? We are ambitious, but so lazy!

Fast Sloths (a.k.a. "Faultier" in German) is a race game that at its core is a classic pick-up-and-deliver game — except that we ourselves are the cargo being delivered. We are being carried along the whole way and never take a single step on our own!

You always play with six out of twelve different animal species, and you can place the giant game board in four different combinations. On a turn, you draft 2-3 cards of different animal types from the top of their face-up decks, then you play as many animal cards as you like of a single type. Each animal provides a different type of movement or interaction with you, with ants carrying you along in a chain and the elephant throwing you with its trunk.

Fast Sloths is a game free from randomness that evolves only through the interaction between the players, doing so without any "take that" mechanisms — except for you snatching an animal from under the other players' noses because you need to use it yourself.

Each race offers new challenges for you to get to the different trees faster than the other sloths. Enjoy all 256 different combinations, each with countless starting positions of the animals on the game board...and we are already working on new game boards and more animals for even more fun combinations!

Cubitos

Be fast or be last!

In Cubitos, players take on the role of participants in the annual Cube Cup, a race of strategy and luck to determine the Cubitos Champion. Each player has a runner on the racetrack and a support team, which is represented by all the dice you roll. Each turn, you roll dice and use their results to move along the racetrack, buy new dice, and use abilities — but you must be careful not to push your luck rolling too much or you could bust!

—description from the publisher