Party Game

Aye, Dark Overlord! The Red Box

Aye, Dark Overlord! is a fantasy party game filled with humor that's fast to play and easy to learn.

Each player is an evil goblin servant of the evil Dark Overlord — Rigor Mortis, the Master of all Evils — and all of them are gathered at the Dark Overlord's knees to explain why they brought that last important mission, ordered by "His Evil Excellence" himself, to failure again. Panic wraps you in its freezing grip; what can you do to save your poor skin? Could you say you are not the one to blame, but your inept companions? Yes, of course, that's the solution! There is only one little problem: They've probably got exactly the same idea...and the Dark Overlord is not known for his mercy...

This roleplaying game is all about telling lies and shifting the blame on your poor fellow ones, so the righteous wrath of your Master can give them what they deserve!

Aye, Dark Overlord! The Red Box is the most recent name of this game, to distinguish it from The Green Box, which is both a standalone game and an expansion for this one.

Ultimate Werewolf: Deluxe Edition

Ultimate Werewolf is an interactive game of deduction for two teams: Villagers and Werewolves. The Villagers don't know who the Werewolves are, and the Werewolves are trying to remain undiscovered while they slowly eliminate the Villagers one at a time. A Moderator (who isn't on a team) runs the game.

Ultimate Werewolf takes place over a series of game days and nights. Each day, the players discuss who among them is a Werewolf and vote out a player. Each night, the Werewolves choose a player to eliminate, while the Seer learns whether one player is a Werewolf or not. The game is over when either all the Villagers or all the Werewolves are eliminated.

Ultimate Werewolf: Deluxe Edition features all new artwork, a great new design, totally rewritten and more comprehensive rules, and an even better moderator scorepad. What's more, it supports more players than ever: 75 of your closest friends can converge on one or more villages using the components in this box.

Junk Art

In Junk Art, players are presented with junk from which they must create art. Thus the name.

Junk Art contains more than ten game modes, along with more than sixty big colorful wooden or plastic components. In one version of the game, players pile all of the wooden or plastic parts in the center of the table, then are dealt a number of cards, with each card depicting one of these parts. On a turn, a player presents their left-hand neighbor with two cards from their hand. This neighbor takes one card in hand, then takes the part shown on the other card and places it on their base or on other parts that they've already placed. If something falls, it stays on the table and the player continues to build on whatever still stands. Once players have finished playing cards, whoever has the tallest work of art wins.

Leaps and Ledges

A 16-story tower is built, and players each receive four climbing meeples and a hand of three cards to play and replenish. Each player in turn plays one card and moves one of his meeples up the tower the number of stories shown on the card. A few special cards modify this rule. Meeples that are landed on fall to the bottom and start over. The first player whose meeples all reach the top is the winner.

Ion: A Compound Building Game

ION: A Compound Building Game is a card drafting game where players select from a number of available Ion Cards and Noble Gas cards with the goal of creating sets of compounds and inert noble gases.

Here’s how the game is played: Each player is dealt eight cards, must select one of those cards and then passes the remaining. Players must choose to either bond (pair) their selected card with another Element Card or set it alone (possibly to form an ionic bond at a later time). Throughout the game, players gain additional points for building specific compounds which are listed on the Compound Goal Cards and have available a set of Action Tiles which award them additional moves throughout the game. Players score points based upon the quantity and type of neutrally balanced compounds they construct and noble gas sets they collect. After three rounds, players add their total scores from each round, subtract points from Action Tiles used, and the player with the most points wins!