Grid Movement

Last Light

Last Light is a fast-paced 4x game with 3D planets and a rotating board in which players playing asymmetrical alien factions simultaneously gather light right before the heat death of the universe.

Each turn, players select an action card, then all players take their actions simultaneously, exploring planets, mining for resources, gaining new technologies, and commanding fleets all while racing to the center of a rotating board to the last known white dwarf star to gather light for their civilization to survive.

The first player to gather 20 light has what they need to overcome their rivals and lay claim to the last light in the universe and win!

BOOoop.

A deceptively cute, deceivingly challenging & SPOOPY abstract strategy game for two players.

Every time you place a kitten on the bed, it goes “boop.” Which is to say that it pushes every other kitten next to it one space away. Line up 3 kittens in a row to graduate them into cats… and then, get 3 cats in a row to win.

But that isn’t easy with both you AND your opponent constantly “booping” kittens around. It’s like… herding cats!
And now, things just got boopier and spoopier -
with NEW Ghost Cats that float between the spaces. And so scary, cats will leap right over each other to get away!

Approachable but challenging abstract game following the incredible success of the original "boop" as a limited seasonal game.
Features a new quilted, fabric board that lays over the back of the box, completing the minature bed playing surface. 34 adorable wood cat and kitten playing pieces!
NEW Ghost Cats can boop cats over other pieces as they move across the board between spaces.

—description from the publisher

CloudAge

CloudAge is a strategy game from Alexander Pfister and Arno Steinwender. The award-winning authors have created a dark and dystopian world for 1 to 4 players.

Fifteen years ago, the mysterious secret society "Cloud" set fire to countless oil production sites and burned down large forests to destabilize the world. The resulting environmental catastrophe had disastrous effects on the entire planet. Now, years later, you travel above the dried-out landscape in your airships, searching for a better life. You visit cities, send out drones to collect resources, and battle Cloud militia.

An innovative sleeving mechanism makes a new, more immersive, form of resource gathering possible. Players try to predict which cloud-covered terrain will contain the desired amount of resources or where additional actions are possible. Resources allow players to develop useful upgrades for their airships or attract new crew members.

CloudAge is a mix of engine-building, deck-building, and resource management. The campaign system makes it easy to start playing quickly, with new elements being introduced into the game as players progress through the chapters. While you play, you also experience and help guide the story. If you prefer, you can also play standalone story spin-offs as single scenarios.

—description from the publisher

Samarkand Bazaar

Sid Sackson's classics Samarkand & Bazaar are now combined as two games in one box with this new edition of both games.

Samarkand is a fast-paced trading and selling game set in exotic Asia Minor. Cunning Merchants buy, exchange, and sell goods to build wealth. When visiting Nomad Camps and after offering gifts for their hosts’ hospitality, Merchants trade for the goods they desire. When visiting Oases, they may purchase random goods. Ultimately, these Merchants travel to the bazaars in Cities such as Samarkand or Isfahan to sell the goods they have acquired. Merchants must plan which desert paths to use to travel efficiently between the Nomad Camps, Oases, and Cities so they can earn the quickest (and greatest) profit!

In Bazaar, players attempt to gain the right combination of colored cubes through skillful trading to purchase the wares displayed in the Bazaar. Values of the various wares are determined by the number of cubes the purchaser has left over following the transaction. Trading is governed by the current rates posted at the Exchange. When the wares from two stalls have been completely sold, the Bazaar is closed, and the game ends. The player with the highest score wins!

-description from publisher

boop.

A deceptively cute, deceivingly challenging abstract strategy game for two players.

Every time you place a kitten on the bed, it goes “boop.” Which is to say that it pushes every other kitten on the board one space away. Line up three kittens in a row to graduate them into cats… and then, get three cats in a row to win.

But that isn’t easy with both you AND your opponent constantly “booping” kittens around. It’s like… herding cats!
Can you “boop” your cats into position to win?
Or will you just get “booped” right off the bed?

Approachable but challenging abstract game and a worthy follow-up to SHOBU. Plays in 20 to 30 minutes.
Features a quilted, fabric board that lays over the back of the box, completing the miniature bed playing surface. 8 wood kittens and cats per player - 32 adorable cat pieces in all!