exploration

Sumatra

Join this expedition, and you will have the unforgettable opportunity to explore Sumatra, from the top of its majestic volcanoes to the depths of its tropical rainforest. Find the most exotic animals and the most exuberant flowers, and discover the endless variety of cultures that coexist on the largest island in Indonesia. Your expedition sets out with the mission of writing a travel notebook that will help raise awareness of one of the richest ecosystems in the world. Whoever makes the best contribution to this exciting mission will win.

In Sumatra, players move around the island to explore its multiple landscapes. On a turn, your possible actions depend on where you're located in relation to the travel notebook token that starts the game in base camp with all the players:

If you're one space behind the token, you move to the notebook's space and end your turn.
If you're on the same location as the token, either you move ahead one space or you stay put, take a tile from the pool of "available information" tiles, and add it to your personal notebook.
If you're one space ahead of the token, you move the token to your space, move all the "available information" tiles to the "known information" pool, draw tiles from the bag equal to the number shown at your location, add those tiles to the pool of "available information", then take one of these new tiles and add it to your notebook.

Thus, you're catching up with the group, researching with the group to add info to your notebook, moving ahead, or digging into new tiles ahead of everyone else.

Tiles score and have effects in various ways, for example, with players gaining or losing points for meeting the most or fewest inhabitants. Flora and fauna tiles score only if you have a pair in a column, but only the highest-valued of this pair scores. Villages score only if you have more pairs of reception and GPS tiles than the number of villages, while the reception and GPS pairs net you no points, but allow you to get a tile from the pool of "known information". Equipment makes it safe to explore volcanoes on the island, and if you don't have enough equipment, you might lose other tiles you've collected.

Sumatra also includes badges that players can collect. Be the first to collect, say, three flora tiles or a combination of two inhabitant and two craft tiles, and you can claim the badge for this, which is worth 3 points at game's end. You can also claim one diversity badge for having at least one tile in at least six rows of your notebook. The more rows you have a presence in, the higher the value of the diversity badge, but you can claim at most one during the game — and if someone else claims the six-row badge, then you'll need to have a tile in at least seven rows for the next one...

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Únete a esta expedición y descubre Sumatra desde la cima de sus majestuosos volcanes hasta las profundidades de su selva. Encuentra los animales más exóticos, las flores más exuberantes y conoce la interminable variedad de culturas que conviven en la isla más grande de Indonesia. La expedición parte con la misión de escribir un cuaderno de viaje que ayude a dar a conocer uno de los ecosistemas más ricos del mundo. Aquel que contribuya en mayor medida a esta apasionante misión se alzará con la victoria.

En Sumatra, los jugadores se irán desplazando por la isla para explorar sus múltiples parajes. En cada uno de ellos encontrarán información útil, representada por losetas, que deberán registrar en sus cuadernos de viaje colocándolas en su fila correspondiente. El jugador con el cuaderno de viaje e insignias de más valor al final de la partida se alzará con la victoria.

—description from the publisher (Spanish)

Gloomhaven: Jaws of the Lion

Gloomhaven: Jaws of the Lion is a standalone game that takes place before the events of Gloomhaven. The game includes four new characters — Valrath Red Guard (tank, crowd control), Inox Hatchet (ranged damage), Human Voidwarden (support, mind-control), and Quatryl Demolitionist (melee damage, obstacle manipulation) — that can also be used in the original Gloomhaven game.

The game also includes 16 monster types (including seven new standard monsters and three new bosses) and a new campaign with 25 scenarios that invites the heroes to investigate a case of mysterious disappearances within the city. Is it the work of Vermlings, or is something far more sinister going on?

Gloomhaven: Jaws of the Lion is aimed at a more casual audience to get people into the gameplay more quickly. All of the hard-to-organize cardboard map tiles have been removed, and instead players will play on the scenario book itself, which features new artwork unique to each scenario. The last barrier to entry — i.e., learning the game — has also been lowered through a simplified rule set and a five-scenario tutorial that will ease new players into the experience.

Meadow

Meadow is an engaging set collection game with over two hundred unique cards containing hand-painted watercolor illustrations. In the game, players take the role of explorers competing for the title of the most skilled nature observer. To win, they collect cards with the most valuable species, landscapes, and discoveries. Their journey is led by passion, a curiosity of the world, an inquiring mind, and a desire to discover the mysteries of nature. The competition continues at the bonfire where the players race to fulfill the goals of their adventures.

In this medium-weight board game for 1-4 players, you take turns placing path tokens on one of the two boards. Placing a token on the main board allows the player to get cards, but playing them requires meeting certain requirements. Playing a token on the bonfire board activates special actions (which helps to implement a chosen strategy) and gives the opportunity to achieve goals that provide additional points. Throughout the game, players collect cards in their meadow and surroundings area. At the end, the player with the most points on cards and on the bonfire board wins.

Meadow also includes envelopes with additional cards to open at specific moments...

Lost Explorers

Breaking news! A lost world has been discovered, and clues leading to its secret entrance have been disseminated all around the world. Your goal? Find them! Driven only by your courage, you decide to follow in the footsteps of those first explorers and launch a worldwide expedition, but you're not the only one on this quest...

In Lost Explorers, each player starts with five figures on their research team: two leaders to track your discoveries, and three members to gain equipment and go on expeditions. On your turn, you can place members on one or both equipment areas to gain tokens; placing one figure means you retrieve the first token from the pile, two figures the second token, etc. The visible side of a token represents a vehicle — a train (red), a car (yellow), a boat (blue), or an airship (green) — while the hidden side depicts two or three locations on the world map. For each token you take, choose whether to keep the vehicle side face up or flip it over to reveal the mission side of the token. Once you choose, the token is locked, and you place it in front of you with your other vehicle and mission tokens.

Alternatively, instead of collecting equipment you can place members on map locations. Each location shows 2-3 vehicle tiles, and you must have all depicted tiles in front of you to place a member on a location. Each time you place a member, choose one of the vehicle tokens used, then place it in the discard pile next to the box. (If you travel to the location of another player's member, you instead give them the discarded token.)

After you either collect vehicle/mission tokens or send members on expeditions, you can complete one or more missions if you have a member on each of the 2-3 locations depicted on that mission. For each mission, remove one of your members just used from the board, then advance the appropriate leader on the discovery track for the color of the mission and the number of members used. (Each game, 2-4 locations are marked as "validated", and a validated location is always completed automatically for missions, but you score no points for it.) If you advanced your leader who was behind on the discovery track, take a vehicle token from the discard pile and add it to your collection.

When one of your leaders reaches a "clue" spot on a discovery track, you collect a clue token. If you collect four clue tokens first, you win! Alternatively, the game ends once all the vehicle tokens have been claimed, at which point the player who has advanced the farthest on the discovery track with their slower leader wins.

Unlock!: Secret Adventures – The Adventurers of Oz

Re-enter the land of Oz! Pay a visit to the wizard, meet some familiar friends, and challenge the Wicked Witch of the West. The Adventurers of Oz is an Unlock! adventure for up to six players.

Unlock! is a series of escape adventures for up to six players. With one hour on the clock, players work through a deck of sixty cards as a team, searching for clues, combining objects, and solving puzzles.

The free Unlock! companion app runs the timer while also providing clues, offering hints, and confirming successes. Once the team has reached a solution and entered the correct code into the app, they will escape and win the game!