Expansion for Base-game

Mice and Mystics: Heart of Glorm

Beautiful glow-worm, shimmer, shimmer!
Shine your light brightly through pain so glum,
Follow love's arrow along the thum,
Ne'er mind life's sorrows, lest you succumb
For dear friend would you become?
Oh, glow-worm getting dimmer, dimmer.

Prince Collin and his friends defeated Vanestra and thought evil had been banished from the castle forever. But deep within those scorched and shadow-haunted halls, something is moving that should not be. A malicious presence has taken root, and it has hatched a scheme that will ensnare the Prince and his friends and will forever change the course of history for the mouse-town of Barksburg.

The storybook in Mice and Mystics: Heart of Glorm picks up right after the events of Sorrow and Remembrance, letting you and your friends continue the story of Prince Collin, Maginos, Tilda, Nez, Filch and Lily. Included in this expansion are new plastic figures, cards, and counters, as well as a new series of chapters sure to test your mettle! And joining the heroes is Nere, a wild mystic who brings her powerful magic and knowledge of alchemy to the battle.

Five Tribes: The Artisans of Naqala

Five Tribes: The Artisans of Naqala, the first expansion for Five Tribes, introduces a new tribe to the game, and players will want to use these artisans to help them in their quest to claim the Sultanate.

The artisans, represented in the game by purple meeples, allow players to craft precious goods or magic items, with some of these items being worth victory points (VPs) and others unlocking special powers for their owner.

To make use of these artisans, you'll need to visit the new tiles included in this expansion: workshops (where the artisans craft their items) and specialized markets (where players can purchase specific merchandise that they need). An additional tile in the game features an impassable chasm, and this tile — as well as the included mountain markers — forces players to adapt to new landscapes when moving meeples on the board.

Five Tribes: The Artisans of Naqala also includes two new Djinns.

Last Night on Earth: Blood in the Forest

Last Night on Earth: Blood in the Forest sees the human heroes – fleeing, as always, from approaching hordes of zombies – fight their way deeper into the forested mountains.

This expansion, which can be added to Last Night on Earth: Timber Peak or the original Last Night on Earth board game, features new forest game boards (four corners and four straight pieces), a new double-sided forest center board (with the Airfield), two new types of zombie figures – a pack of vicious feral zombies and the menacing zombie behemoths – to hunt down the heroes, two new heroes (Sister Ophelia, the reformed nun, and Agent Carter, an FBI agent who knows more about the outbreak than he lets on), as well as a host of new hero and zombie cards, counters, scenarios, and game mechanisms. Last Night on Earth: Blood in the Forest also expands on the Experience system originally introduced in LNOE: Timber Peak. As the zombie plague spreads, the forests will run red!

BattleLore: Dwarven Battalion Specialist Pack

From the publisher's blog:

This will be our first two Specialist packs: a Dwarven Battalion and a Goblin Skirmishers set. These packs introduce new units to the game, along with the Specialist and Weapon summary cards necessary to field them. For now, let’s just say that they will significantly alter your game.

Contents:

4 Iron Dwarf Bagpipers
8 Iron Dwarf Spear Bearers (16 more are found in BattleLore: Scottish Wars)
8 Iron Dwarf Axe Swingers (8 more are found in BattleLore: Bearded Brave)
14 banners
2×1 Green Bagpiper
2×1 Blue Bagpiper
2×1 Red Bagpiper
2×2 Axe Swingers
2×2 Spear Bearers

4-page Rules booklet with 2 new adventures
3 Specialist cards (Iron Dwarves Axe Swingers, Bagpipers, Spear Bearers)
3 Weapon Summary cards (Bagpiper, Battle Axe, Spear Bearer)

Expands:

BattleLore

BattleLore: Goblin Skirmishers Specialist Pack

The second of two specialist pack releases. Each Specialist Pack introduces 20 new figures and each unit type has new Specialist and Weapon summary cards that detail the fighting capabilities for these forces on the battlefield. Each pack also adds 2 new Adventures that feature the new figures, as well as additional Banners to deploy them within either camp.

Contents:

20 figures
1 Goblin Band Leader (also in BattleLore: Goblin Marauders Specialist Pack)
3 Goblin Drummers (also in BattleLore: Goblin Marauders Specialist Pack)
8 Hobgoblin Spear Bearers
8 Goblin Slingers

10 banners
2×1 Band
2×2 Slingers
2×2 Spear Bearer

4-page Rules Booklet with 2 new adventures
4 Specialist cards (Goblin Band, Goblin Drummers, Goblin Slingers, Hobgoblin Spear Bearers)
4 Weapon Summary cards (Bass Drum, Goblin Drum, Sling, Spear Bearer)

Expands:

BattleLore