Dice

Merlin

King Arthur is searching for a worthy heir. Together with Merlin, he tries to find the best candidate among the Knights of the Round Table.

In Merlin, players move their knights or Merlin with the help of dice around the action ring to get the most desired actions. While the knights are only moved by the corresponding player, Merlin can be moved by all players, which makes integrating Merlin in one's plan a tricky endeavor.

There are multiple ways to score victory points such as defeating barbarians, building manors in the surrounding area and increasing one's influence in the six counties. Additionally, players can fulfill task cards during their turn to get more victory points. The player who plans his actions most efficiently will ultimately have the most points and thus will be the royal successor of King Arthur.

Ritter ohne Furcht und Tadel (Knights: Brave and Bold)

Depending upon the number of players, each player receives 1 or 2 knights. Each of these knights lists a series of dice pips on the card, some of which are red in color. These red numbers are the knights defensive abilities, and he will block these numbers if rolled by an opponent during a competition. For instance, Upollonius Wolkenburg has a 1, 2 and 3 in red. Thus, he will block one of each of these numbers each time dice are rolled by an opponent in a competition. Some knights have less numbers in red, but they usually have a greater attack strength, meaning they can roll more dice in combat. This mechanism borrows very heavily from many role playing and fantasy games.

In addition to these 'defense' numbers and the attack dice chart, each knight card also has charts for prizes won (1 - 15) and damage points (1 - 10). There are also nice illustrations on each card ... about the only kind thing I can say about the game.

Each player also receives a 'lady' card. Each lady possesses a number of characteristics, including hair color, build, height and personality. When granting her favor to a knight (which is indicated by placing a corresponding token onto a knight card), the idea is to seek out a knight who desires similar characteristics in a lady.

The start player challenges an opposing knight with one of his knights. A challenge cannot be refused. These two enter battle, which involves each player tossing a number of dice equal to their attack strength into the tournament field. In mounted combat, any 1's, 2's or 3's thrown strike a blow, unless these are blocked by the opponent. If any of these dice strike, the knight falls from his horse and the knight suffers hit points equal to the number of blows which were landed. If only one knight is struck and falls from his horse, the opponent wins and earns a prize for himself and for his lady. If both knights fall from their horse, then the match continues on foot. This involves more dice rolling, but 4's, 5's and 6's now strike. This continues until one knight concedes or reaches 10 damage points, at which time he is out of the tournament (and out of the game).

The next player in turn order then challenges a knight. This process is repeated until there is only one healthy knight remaining. The round then ends and victory points are doled out to the knight and lady who won the most prizes. There are also potential bonuses which add to the players' scores.

City of Gears

City of Gears is a unique steampunk game of exploration, area control, worker placement, and engine building. From your incredible Factory, you must race to claim ownership over the magnificent ruins of an abandoned clockwork metropolis. Each game plays in under an hour, and because only nine of the city tiles (from dozens available) are randomly chosen and placed each game, no two games ever play the same.

Each turn, you roll a number of production dice and activate City Tiles, then you move your automaton workers and perform a variety of actions (such as drawing and placing gears to reactivate areas of the city, sabotaging opponents, and activating unique steam powers) as determined by your resources. Along the way, you will develop your Factory with special powers which set it apart and provide you with powerful bonuses.

As the city is revealed and its abilities are discovered, players must concoct plans to accrue prestige and hinder opponents so that once Opening Day arrives, they will emerge victorious! Do you have what it takes to set the City of Gears in motion?

Jumanji

The Game that Pursues You! Stalking lions, Charging rhinos, Lunging, Snapping crocodiles, and more. In the wild world of Jumanji, they're only a dice roll away.

Choose your pawn and set out on a deadly journey. Decode rhyming card messages that could spell disaster! Roll 8-sided dice together to rescue a fellow player in danger! Fail to escape, and the jungle could swallow you whole! The only way out is to finish the game. Only then will the terrors of the jungle disappear...

The game is based on the movie with the same name.

Tatsu

Tatsu is a two-player game in which players control three different types of dragon pieces. By rolling two six-sided dice to decide movement and either combining or splitting the values, the pieces travel round the inside circle of the board, only swapping to the outer circle when landing on the same space as another piece, which will affect the piece in the following ways:

Vine dragons (green) entangle a player’s dragon.
Water dragons (blue) expel a player’s dragon off the board, back to their holding tray.
Fire dragons (red) destroy a player’s dragon, removing it entirely from play.

Victory is gained when a player manages to destroy all of one type of the opposition's dragons or knocks all the opposition’s dragons off the board so that none remain in play.

The Story
Japanese legend tells of a great battle between two mighty Dragon Lord armies, locked in combat on the peaks of Mount Hotaka, competing to win the hand of Princess Kushinada, the last and most beautiful of eight sisters. A battle so ferocious, that the villagers fearing for their lives, acquire the help of a powerful Wizard, who casts a spell over the Dragon Lords to keep them imprisoned in a circle of combat and to be freed only at the battle’s end. Their struggle continues to this very day, even though the Princess and their fateful story have long passed into legend.