variable player powers

Hunting Party

German Stategy meets American Fantasy!

Hunting Party has simple, yet elegant, mechanics that come together to create deep, interactive gameplay. In Hunting Party, players race to kill the Dark Agents and solve the prophecy by building the destined party from 36 unique Hunters. Players will hire hunters by bidding with shares of the King's Bounty. These hunters will give players the skills they need to hunt, and the abilities to make a difference. With your share of the bounty, you can buy items that will increase your party's skills, abilities, or even level up your hunters into champions.

Hunting Party is psychologically intense in the bidding of hunters, misleading of the prophecy, and in making deals of both cooperation and aggression. Players must balance the utilization of their shares and gold while planning carefully how they will use their hunters' abilities and their items to create opportunities and combos. However, the main challenge of Hunting Party is the use of Multiple Build Paths. Players are repeatedly asked,

How do you want to play?

Do you want to build a large party, a cheap party, a party of champions, a diversified party, or a specific one?

Do you want to focus on ability combinations, killing Dark Agents, or attacking other players?

Do you want to hoard gold, hoard items, or solve the Prophecy?

It's all in how you want to play!

Each game, you'll start off with a different Hero, a variable game board, and a different prophecy to solve, ensuring that you'll never play the same game twice.

Online Play

VASSAL (real-time or PBEM)

HeroCard Nightmare

Horror in a Small Town. An enchanted camera has drawn you into an ever-shifting nightmare. Your only hope of escape is to maneuver the other players to their deaths before they do the same to you!

HeroCard Nightmare is a surreal psychological thriller in which the last surviving dreamer wins. Nightmare blends deductive, clue-like gameplay with fast-paced HeroCard dueling, and sets them inside a modular, ever-changing landscape of gothic horror.

Nightmare is a HeroCard game, and comes complete with four HeroDecks. Nightmare does not have any expansion decks, as all four characters come complete within the Nightmare box.

Nightmare is compatible with all the other HeroCard games.

HeroCard Galaxy

From the Website:

Do you have what it takes to rule the Galaxy?

Engage your Hero in the battle for galactic domination! Be the first to explore space, develop technology, and control planets and you will become the Ruler of the Galaxy.

Galaxy is a two player HeroCard game that can be expanded to a three or four player game with additional decks.

Expanded by:

HeroCard Galaxy Crab Expansion Deck
HeroCard Galaxy EGG Expansion Deck

Drakon (3rd Edition)

The old dragon Drakon has captured a brave band of adventurers who have sneaked into her lair to steal her gold. But rather than eat them immediately, Drakon has decided to make it a game: Greed shall set one of the adventurers free. She sends the frightened adventurers into her magical, mad vaulted chambers, and the first one to collect ten gold from Drakon’s maze gets to go free. The rest get to be lunch.

Each turn, players must choose one of two options: (1) place a tile from their hand onto the board, expanding the dungeon; or (2) move their Hero to an adjacent tile. Many of the dungeon tiles have an icon that allows players entering that space to take a special action (for example, taking a piece of gold from the dragon's hoard, stealing gold from another player, or destroying a tile that is already in play).

This is the third edition of Drakon, and includes the following updates:

plastic miniatures are used for the heroes and the Drakon
new tiles are larger (measuring 2.5 by 2.5 inches) and have all new artwork
tiles include a combination of rooms from Drakon (second edition) and Drakon Expansion 1
new rules, variants, and player aids are provided
each gold piece now has a value between 1 and 3

In the basic game, the first player to earn 10 gold wins the game. Some variants provide different winning conditions.

Game last between 20 and 60 minutes.

Dead of Winter: A Crossroads Game

Game description from the publisher:

"Crossroads" is a new series from Plaid Hat Games that tests a group of survivors' ability to work together and stay alive while facing crises and challenges from both outside and inside.

Dead of Winter: A Crossroads Game, the first game in this series, puts 2-5 players in a small, weakened colony of survivors in a world where most of humanity is either dead or diseased, flesh-craving monsters. Each player leads a faction of survivors with dozens of different characters in the game.

Dead of Winter is a meta-cooperative psychological survival game. This means players are working together toward one common victory condition — but for each individual player to achieve victory, he must also complete his personal secret objective. This secret objective could relate to a psychological tick that's fairly harmless to most others in the colony, a dangerous obsession that could put the main objective at risk, a desire for sabotage of the main mission, or (worst of all) vengeance against the colony! Certain games could end with all players winning, some winning and some losing, or all players losing. Work toward the group's goal, but don't get walked all over by a loudmouth who's looking out only for his own interests!

Dead of Winter is an experience that can be accomplished only through the medium of tabletop games. It's a story-centric game about surviving through a harsh winter in an apocalyptic world. The survivors are all dealing with their own psychological imperatives, but must still find a way to work together to fight off outside threats, resolve crises, find food and supplies, and keep the colony's morale up.

Dead of Winter has players making frequent, difficult, heavily- thematic, wildly-varying decisions that often have them deciding between what is best for the colony and what is best for themselves.