Tile Placement

Bananagrams Party

Bananagrams is a Scrabble-like game without the board that's much like Pick Two!, but without the letter values.

In the basic game, using a selection of 144 plastic letter tiles, each player works independently to create their own "crossword". When a player has incorporated all of their letters in their crossword, all players take a new tile from the pool. When all the tiles are gone, the first player to use up all the tiles in their hand wins.

Bananagrams Party adds fourteen "party power" tiles to the letter mix, with each of these tiles — The Re-Gifter, The Thief, Switcheroo, Pouch Head, etc. — giving its holder a unique power in the game.

Math Dash

Kids will be challenged by the fast pace of Crossword Math whether they are accomplished math whizzes or are building confidence with basic math skills. Includes 150 math tiles, game board, score pad, and guide.
Everyone takes three tiles and starts building math equations.
The first person to run out of tiles says “Take three more!”
The crossword-style puzzle can be rearranged at any time.
Use the last tile and win!
For 2-8 players.

Scrabble Deluxe

In this classic word game, players use their seven drawn letter-tiles to form words on the gameboard. Each word laid out earns points based on the commonality of the letters used, with certain board spaces giving bonuses. But a word can only be played if it uses at least one already-played tile or adds to an already-played word. This leads to slightly tactical play, as potential words are rejected because they would give an opponent too much access to the better bonus spaces.

Skip-a-cross was licensed by Selchow & Righter and manufactured by Cadaco. Both games have identical rules but Skip-a-cross has tiles and racks made of cardboard instead of wood. The game was also published because not enough Scrabble games were manufactured to meet the demand.

Extra! Extra!

Extra! Extra! is all about completing the front and back pages of a newspaper, with a mixture of stories of different sizes. The larger the story, the better. Players score bonus points for stories in their speciality, extra material, interviews, and headlines.

In the game, players collect news in six newsworthy subjects: home, world, business, politics, sport, and leisure. To do this, they place their reporters on the news they want to publish, but they can be outbid by other newspaper owners with bigger wallets. Copy and photo cuttings can be obtained from "the morgue"; more reporters can be hired; and news sold to raise capital.

Whoever completes his front and back pages first receives a bonus — but will that player have enough Circulation Points to win?