Tile Placement

One Hundred Torii, The

LIFE’S A JOURNEY, NOT A DESTINATION
Find your path in a beautiful Japanese garden. In the Japanese tradition, the torii gate marks the transition into the sacred. Travel from fountains to flowers to shrines passing through as many torii gates as possible, while meeting vendors, poets, and even Samurai along the way.

The traveler goes
through the ancient torii gate—
Leaf falls in water

OBJECTIVE
Earn the most journey points by expanding the garden and walking through as many torii gates as possible as you move between similar landmarks. Earn additional advantages and points by interacting with characters in the garden such as poets, samurai, gardeners, vendors and geishas. Maybe you will be first to visit each landmark 5 times or maybe you will interact with same character 3 times. Your journey to the most points may lead you down a different path every time!

KEY PLAY
The One Hundred Torii is a tile placing game played over a series of turns. Each turn the board expands and the game ends after the last tile is drawn and each player takes one last turn.

Each Turn, the player takes the following actions (in order):
- Get Help (optional)
- Expand the Garden
- Claim Rewards (if earned)
- Draw Tiles

-description from publisher

Santa Maria

Santa Maria is a streamlined, medium complexity Eurogame in which each player establishes and develops a colony. The game features elements of dice drafting and strategic engine building. The game is low on luck and has no direct destructive player conflict; all components are language independent.

In the game, you expand your colony by placing polyominoes with buildings on your colony board. Dice (representing migrant workers) are used to activate buildings; each die activates a complete row or column of buildings in your colony. The buildings are activated in order (left to right / top to bottom), then the die is placed on the last activated building to block this space. It is therefore crucial where you put new buildings in your colony, and in which order you use the dice.

As the game progresses, you produce resources, form shipping routes, send out conquistadors, and improve your religious power to recruit monks. When you recruit a monk, you must decide if it becomes a scholar (providing a permanent special ability), a missionary (for an immediate bonus) or a bishop (for possible end game points). The player who has accumulated the most happiness after three rounds wins. The available specialists, end game bonuses and buildings vary from game to game, which makes for near endless replayability.

Haiclue

In Haiclue, players combine random word tiles to make clues.

Each round, every player uses 15 random word tiles to make a clue for one of the four words in the center of the table. When everyone has finished, the group reads the clues out loud, and everyone guesses which of the four words belongs to each player. If a player guesses correctly, they score a point for themselves and a point for the author of the clue.

3-12 players (competitive)
2 players (co-op)
30 minute playtime.

-description from publisher

Succulent

Your succulent garden is amazing! Through thoughtful selection, delicate pruning, and tireless care, you've earned a reputation as a master horticulturist. In Succulent, you compete against your peers for lucrative and prestigious projects that will cement your place as the community's premier succulent gardener.

The game is played over a series of turns during which players collect succulent cuttings from their gardens along with water crystals and use them to complete projects which grant various benefits, including earning points. Most victory points at the end of the game wins!

Tang Garden

The Tang dynasty was considered the first golden age of the classical and now iconic Chinese gardens. Emperor Xuanzong built the magnificent imperial Garden of the Majestic Clear Lake as an homage of life itself and from where he ruled. Players will act as Imperial Garden Designers and they will be called to build the most incredible garden while balancing the elements of Nature.

Tang Garden is a Zen-like game that will take you to the first golden age of China, where players will progressively build a garden by creating the landscape, placing the scenery and projecting their vision through vertical panoramas. During the construction, noblemen will visit the garden to admire the surroundings and the way the natural elements coexist in the most breathtaking scenery humankind has ever laid their eyes upon.

Players will take turns by playing one of the two actions available in the game:

1) Placing tiles and matching the elements to increase their personal nature balance and unlock more character miniatures.

By balancing the nature elements on the player boards, players will attract new characters into the garden. On each player turn, if the elements are balanced, the player will have to choose one miniature from the ones available and finally decide which one of the characters will be placed in the garden, orienting them towards their favorite background, while keeping the other with you to keep exploiting its ability.

2) Draw decoration cards and place one on the board to get prestige by completing collections.

Players will draw a quantity of cards based on the board situation and choose one to keep. Players will then have to place the chosen decoration in one of the available spots in the garden, creating a unique and seamless scenario that will never be the same.

During the game, by placing tiles on special parts of the board, you will be able to place a panorama tile, a new element that adds a never ending perspective for the visitors. Both small and big panoramas will be placed perpendicularly to the board by attaching it to the board insert by creating a seamless look on the four sides of the board. The Panoramas will interact with the characters at the end of the game by giving prestige points based on what your visitor sees and likes.

At the end of the game, the player with the most prestige will be the winner.

—description from the publisher