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Resistance: Avalon

The Resistance: Avalon pits the forces of Good and Evil in a battle to control the future of civilization. Arthur represents the future of Britain, a promise of prosperity and honor, yet hidden among his brave warriors are Mordred's unscrupulous minions. These forces of evil are few in number but have knowledge of each other and remain hidden from all but one of Arthur's servants. Merlin alone knows the agents of evil, but he must speak of this only in riddles. If his true identity is discovered, all will be lost.

The Resistance: Avalon is a standalone game, and while The Resistance is not required to play, the games are compatible and can be combined.

Last Night on Earth: Blood in the Forest

Last Night on Earth: Blood in the Forest sees the human heroes – fleeing, as always, from approaching hordes of zombies – fight their way deeper into the forested mountains.

This expansion, which can be added to Last Night on Earth: Timber Peak or the original Last Night on Earth board game, features new forest game boards (four corners and four straight pieces), a new double-sided forest center board (with the Airfield), two new types of zombie figures – a pack of vicious feral zombies and the menacing zombie behemoths – to hunt down the heroes, two new heroes (Sister Ophelia, the reformed nun, and Agent Carter, an FBI agent who knows more about the outbreak than he lets on), as well as a host of new hero and zombie cards, counters, scenarios, and game mechanisms. Last Night on Earth: Blood in the Forest also expands on the Experience system originally introduced in LNOE: Timber Peak. As the zombie plague spreads, the forests will run red!

Get Bit!

"You don't have to be faster than the shark, just faster than your friends!"

Get Bit! is a card game where players are competing to stay alive as the others are being eaten by the shark.

The order of the swimmers is determined by simultaneously playing cards face-down then revealing the values. The number on each player's card determines position in line (higher numbers in front, lower numbers in back), however ties don't move. The swimmer at the back loses a limb to the shark and is flung to the front of the line! The process is repeated until only two swimmers remain on the table. When this happens, the swimmer at the front of the line wins the game!

Qwirkle Trio

Qwirkle Big Box includes both the Qwirkle base game and two expansions: Qwirkle Select and Qwirkle Connect. These expansions can be used individually or together.

Qwirkle Select adds an extra element of strategy to Qwirkle with powerful star tokens that allow you to take a tile off the board and add it to your hand.

Qwirkle Connect adds bonus point opportunities to Qwirkle. You will need a keen eye – and the right tiles – to get the bonuses and maximize your score.

Legendary: A Marvel Deck Building Game

Legendary: A Marvel Deck Building Game is set in the Marvel Comics universe. To set up the game, players choose a mastermind villain (Magneto, Loki, Dr. Doom, etc.), stack that particular villain's attack cards underneath it, then modify the villain deck as needed based on that villain's particular scheme. Players then choose a number of hero decks – Spider-Man, Hulk, Cyclops, Wolverine, etc. – and shuffle them together; since players use only a handful of hero decks out of the fifteen included, the hero deck can vary widely in terms of what's available.

Over the course of the game, players will recruit powerful hero cards to add to their deck in order to build a stronger and more resourceful deck. Players need to build both their recruitment powers (to enlist more heroes) and their fighting ability (to combat the villains who keep popping up to cause trouble). Players recruit heroes from an array of five cards, with empty slots refilled as needed. At the start of a player's turn, he reveals a villain and adds it to the row of villains. This row has a limited number of spaces, and if it fills up, the earliest villain to arrive escapes, possibly punishing the heroes in some way. Some villains also take an action when showing up for the first time, such as kidnapping an innocent bystander. The villain deck also contains "master strike" cards, and whenever one of these shows up, the mastermind villain (controlled by the game) takes a bonus action.

As players fight and defeat villains, they collect those cards, which will be worth points at game's end. Players can also fight the mastermind; if a player has enough fighting power, he claims one of the attack cards beneath the mastermind, which has a particular effect on the game. If all of these cards are claimed, the game ends and players tally their points to see who wins. If the mastermind completes his scheme, however – having a certain number of villains escape, for example, or imposing a certain number of wounds on the heroes – then the players all lose.