Set collection

Kodama Duo

Kodama Duo is a two-player standalone version of Kodama: The Tree Spirits and a 6th player expansion. You will grow a tree by placing branch cards in clever arrangements, making a happy home for your Kodama!

Kodama Duo is a card placement game for 2 players that plays in 30 minutes. Players will turn over one Decree card per season to set the unique conditions. During the Growing Phase, players take turns revealing branch cards and splitting them into two piles until each player has added four branch cards to their tree. In the Kodama phase, players will each choose one of their Kodama to score and live in their tree. The game last 3 seasons (12 turns) and whoever cares for their Kodama best will be remembered for generations!

There are a couple of cool twists on the original Kodama rules for Duo.

First, instead of a display of branch cards to choose, each turn one player (the splitter) will reveal three branch cards from the deck. They will then split those cards into two piles. The other player (the chooser) will select one of the branch piles. The other pile will go to the splitter. Then, both players will add one of the branch cards they received to their tree. The player who received two branch cards will discard the extra card.

Second, Duo introduces spirit tokens, which are tokens with the six features from Kodama. After the player that received two branch cards discards one, the other player receives a spirit token from the discarded branch card. They pick one of the features from that card and take the corresponding spirit token. That player then places that token over one of the icons on their tree. This allows interesting scoring interactions as feature chains can be shortened or lengthened to increase the scoring potential for future branch placements.

Additionally, most of the new Kodama cards and Decree cards interact with the spirit tokens and splitter/chooser mechanic. All of these changes provide an interesting twist on the core mechanics you already love about Kodama.

Duo also introduces the ability to play Kodama: the Tree Spirits with six players. With this update, we've included new rules for branch selection. Each player will secretly choose from four branch cards simultaneously in a draft format. Players will also be allowed to place and score their branch cards simultaneously. This will shorten the downtime that could have been added by including more players.

Marrying Mr. Darcy: Undead Expansion

The Marrying Mr. Darcy: Undead Expansion adds the threat of the walking undead to the heroines' attempts to build their character and marry well. Why not spice up the humdrum of social pleasantries and chasing suitors with the very pressing need to barricade the doors of Pemberley with the piano forte? Yes, the curse of the undead has touched both the women and suitors of Marrying Mr. Darcy in the new Marrying Mr. Darcy Undead Expansion. Stock up on smelling salts to save you from corruption or engage the blighted with cries of, "Tally ho!" as you fight them off with your basket-hilt broadsword. Find the love of your life, but make sure they're not afflicted with the curse of undeath in this quirky expansion to Marrying Mr. Darcy!

Call to Adventure

Make your fate! Inspired by character-driven fantasy storytelling, Call to Adventure challenges 2-4 players to create the hero with the greatest destiny by acquiring traits, facing challenges, and overcoming adversaries.

Call to Adventure features a unique "rune rolling" system for resolving challenges, a point-based system that encourages storytelling, and over 150 unique cards. Players begin each game with an origin card that provides their backstory as well as two "starter" abilities. Each round they may either acquire trait cards from the board or face a challenge. Challenges each have two possible paths a player can choose from. For example, players who encounter the Thieves' Guild may choose to train as a spy, or train as a killer. Each challenge has a difficulty that must be overcome by rolling successes on carved runes. The more a player has of the abilities required to overcome the challenge, the more runes they will be able to cast.

Failed challenges lead players to acquire experience points that may be spent to "push" through tougher challenges. But beware, while some negative experiences will help your hero grow, too many tragedies set them on a dark path.

As players' heroes grow in ability and experience, they move on to harder challenges, eventually facing deadly adversaries and acquiring more and more destiny points. The player whose hero has the highest destiny score wins the game.

Raccoon Tycoon

Astoria is a land bustling with productivity and growth! New towns, factories, and railroads are springing up across the land. A few savvy business tycoons (you and your opponents) are determined to make your fortunes on the crest of this wave. These tycoons start out as the producers of the key commodities: wheat to feed the growing towns and factories, wood and iron to build them, coal to fuel the trains and factories, and manufactured goods and luxuries to fill the insatiable demand of the animals of Astoria.

Cornering the market for the most valuable commodities can create small fortunes that can be invested in the new businesses, turning them into huge fortunes. The sky is the limit during this Gilded Age!

In Raccoon Tycoon, players try to produce the most valuable commodities in an ever-changing marketplace. They then use those commodities to build towns, or sell them at the best price to secure great profits that can be used to win auctions for the all-important railroads. The profits may also be used to buy powerful buildings that give the players power-ups or bonuses in production. Owning the best towns and railroads determines victory. There can be only one "top dog" in Astoria. Is it you?