Set collection

Olympus Fluxx

Fluxx is a card game in which the cards themselves determine the current rules of the game. By playing cards, you change numerous aspects of the game: how to draw cards, how to play cards, and even how to win.

At the start of the game, each player holds three cards and on a turn a player draws one card, then plays one card. By playing cards, you can put new rules into play that change numerous aspects of the game: how many cards to draw or play, how many cards you can hold in hand or keep on the table in front of you, and (most importantly) how to win the game.

Olympus Fluxx takes the basic gameplay of Fluxx and infuses it with nearly two dozen characters from Greek and Roman mythology. Party with the pantheon of gods and goddesses of ancient Greece — but be sure to use their Roman names instead if the New Rule "Roman Times" is in play. Zeus demands that you join in the fun!

Sobek: 2 Players

Construction is underway on a temple dedicated to Sobek. A huge market has emerged nearby, supplied by the continuous flow of feluccas and pirogues along the Nile. Your Guild of Merchants is determined to take advantage of this unbelievable opportunity, and ready to use any means to grab sumptuous goods out of the way of your opponent. Beware, though, as it will be crucial not to have accumulated too much corruption when the time of reckonings arrives.

How to play
In Sobek: 2 Players, both opponents collect and sell Goods to earn the most Victory Points. On their turn, the player chooses among 3 options: take a tile on the Market, sell a set of Goods or play a Character. When the player takes a tile, they select one on the Ankh pawn’s line and add it to their hand. They then place the Ankh pawn in the line that is indicated by the tile they just took, which determines the choices available to their opponent.
When they have enough in hand, a player can sell a set of at least 3 tiles of the same type. These tiles will earn them Victory Points at the end of the game, depending on both their quantity and the amount of Scarabs that they feature. A player can also use a Character to benefit from its powerful special ability.
In Sobek: 2 Players, everything is about timing. Planning ahead and analysing which opportunities you offer to you opponent on their next move is key to playing the best moves and winning the game.

—description from the publisher

First Rat

For generations, the rats in the old junkyard have been telling each other the great legend about a moon made out of cheese and they want nothing more than to reach this inexhaustible treasure. One day, the little rat children discovered a comic in the junkyard that described the first landing on the moon, and thus the plan was born: Build a rocket and take over the cheese moon!

Fortunately, the junkyard has everything the rats need to build their rocket, and the other animals are willing to support this daring venture — at least if they're well paid. Of course, all the rats work together to achieve this mighty goal. However, each rat family competes to build the most rocket parts and to train the most rattronauts so they can feast on as much of the lunar cheese as possible.

In First Rat, each player starts with two rats and may raise two more. On your turn, you either move one of your rats 1-5 spaces on the path or move 2-4 of your rats 1-3 spaces each as long as they end up on spaces of the same color. Your rats can never share the same space, and if you land in a space with another player's rat, you must pay them one cheese, borrowing cheese from the back as needed. After movement, you collect resources (cheese, tin cans, apple cores, baking soda, etc.) matching the color of the space you occupy or move your lightbulb along the light string, which will boost your income in future turns. (More lights in the junkyard makes it easier for you to find things!)

If you end movement near a store, you can spend resources to buy a backpack or bottle top — or you can steal an item instead, with the rat then returning to the start of the movement track. You can also spend resources to build rocket sections (and score points) or spend cheese in bulk as a donation (and score points).

When you pick up apple cores, you move around the rat burrow to pick up comics or stored food or raise one of your rats from the nursery. Alternatively, you automatically get a new rat when one of your rats reaches the launch pad and boards the spaceship. When a player places their fourth rat on the spaceship — or places their eighth scoring marker on the board — the game ends, and the player with the most points wins. In the event of a tie, the tied player with the most rattronauts in the rocket wins.

First Rat includes a solo mode as well as variable game set-ups described in the rulebook.

Stampede

Stamp collectors: The most dangerous game. They're polite on the surface, but truly cunning strategists underneath.

Featuring colorful art and simple symbology, Stampede plays quickly and elegantly as players plan efficient moves to complete their stamp collection. You must fill your album with new stamps, search for the best trades at the exchange, and swap stamps with your opponents at just the right moment to complete your collection. Your goal is to collect five of the same animal or nine distinct animals to stamp out the competition!

—description from the publisher

Port Royal: Big Box

Port Royal: Big Box contains the Port Royal, the first expansion Just One More Contract..., the second expansion The Adventure Begins..., the Gambler promo card, and the standalone game Port Royal: Unterwegs!.

This edition of the game features new graphics and art.