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Buffy the Vampire Slayer: The Game

Now it's up to you to help Buffy and her friends stop the spread of Evil in Sunnydale! Which villain and his minions will plague the town? The Master? The Judge? The Mayor? Or Adam? Each game recreates one of Buffy's four most exciting challenges... use your own strength and skill to outwit them all! Patrol the board. Collect cards and gain power. Roll dice to fight and cast spells. Finally, rid Sunnydale of Evil to win! But don't slack... or Evil will slay you first! Comes with gameboard, pewter Buffy icon, Phases Chart centerpiece, 5 Good Player & 13 Evil Player pawns and stands, 84 Evil, Weapon, Research, Help & Artifact cards, 4 Villain tiles, 4 Good Player cardholders, 1 Evil card stand, 10 dice, 10 life counters.

Same theme and nearly identical name, but a different game from Buffy the Vampire Slayer: The Board Game.

This game is protected and requires having a Membership to play. See Game Associate for details.

Scotland Yard

In Scotland Yard, one of the players takes on the role of Mr. X. His job is to move from point to point around the map of London taking taxis, buses or subways. The detectives – that is, the remaining players acting in concert – move around similarly in an effort to move into the same space as Mr. X. But while the criminal's mode of transportation is nearly always known, his exact location is only known intermittently throughout the game.

Similar to

The Fury of Dracula
Clue: The Great Museum Caper
Ghost Chase
Letters from Whitechapel
Garibaldi: The Escape

Perfect 10

The Perfect Ten is a knock-down, drag-out battle of wits where two teams race to score a perfect ten correct answers in ten different categories. The categories are Geography, Sports, Science, History, Quotes, Music, Literature, Nature, Arts, and Movies. Each question has four possible answers, and teammates must work together to pick the best answer for each question. Once teams finish answering their ten questions, they flip over the 3-D game board and score the other team's answers. Now here's where it gets tricky – you'll find out how many answers you got right, but not which answers you got right. During the next round, you might change answers that were already right, and leave answers alone that were wrong! Counting to 10 was never this hard! Teams will continue playing each round until one team scores The Perfect Ten. This game requires trivia smarts, teamwork, strategy and a little luck! Game comes with 50 question strips, 2 pillars, 2 frames, 1 magnetic game board, 1 scoring platform, 1 plastic question holder, 2 plastic stoppers, 2 moving pegs, 20 yellow scoring magnets, 60 blue colored magnets, 60 white colored magnets, 60 purple colored magnets, 60 green colored magnets, and game instructions. For 2 - 6 players, Ages 12 and up

Parcheesi: Gold Seal Edition

Pachisi, the national game of India, dates back to 4 AD and remains popular today. Each player has a set of pawns that start in his or her corner of the board. The goal is to move the pawns around the board to the "home" section. Movement is controlled by dice. All players move around the same board, so they may capture each others pawns. Captured pawns are returned to their player's corner and must start their journey over. The winner is the first player to move all pawns "home".

Parcheesi is the westernized version.

The usual game is for 2-4 players. Jumbo's version handles up to 6.
There is also a Schmidt-Spiele edition with a double-sided board. One side for 4 players, the other for 6.
Juegos de la Antigüedad Parchis boards are up to 8 players.

'Wa-hoo' (or 'Wahoo') is a homegrown variant of the game, popular in Texas and surrounding states since the early 1900s, which features different rules and team play.

Another homegrown variant is to prohibit players to capture each others pawns. But this overprotective variant is not recommended!

Democracy: Majority Rules

Democracy: Majority Rules is a game of debate, diplomacy and deal-making from Mark Rein•Hagen of Vampire: The Masquerade and Werewolf: The Apocalypse fame. Mark has taken his love and study of politics to create a game of power struggles, back door deals, and unscrupulous actions.

You play an activist, a power broker, or the leader of a political party – in any case, someone who organizes campaigns, games the system and wins elections. Your job is to make compromises, yet always stand by your principles, form coalitions yet still achieve your agenda. To succeed you must herd cats, spin facts into a web of deception, and speak truth to power.

Enter a world of mudslinging, dirty tricks and the crooks and liars who manipulate the masses, juke the system and corrupt the true believers in order to throw out the tyrants, make the world a better place, and save us all from ourselves. A canny and calculating political operative, you are battling to take over a country in crisis. The old-line political parties are weak and divided, primed for being taken over from within or pushed out of the way. Your movement has captured the imagination of a small but loyal few and now it's your job to grow it into a national force. The goal is to put your handpicked candidate into high office, lead the country, and put your mark on history.

Democracy: Majority Rules is focused on the retail work of politics at every scale: making friends, forging alliances, outmaneuvering rivals, deceiving enemies, building consensus, selling your point of view, creating a coalition, hiding resentment, feigning weakness, blindsiding foes, and turning doubters into believers. It's all in the game.

While the game plays 3-5, there is a Party Expansion pack that adds extra components, super supporters worth five normal supporters, and enough materials for up to 15 people. Currently, the Party Expansion is available only on the Kickstarter campaign.