Novel-Based

Discworld: Ankh-Morpork

Martin Wallace and Treefrog Games present Ankh-Morpork, set in the largest city-state in Terry Pratchett's Discworld. Lord Vetinari has disappeared and different factions are trying to take control of the city. Each player has a secret personality with specific victory conditions, which means that you're not sure exactly what the other players need to do in order to win.

The action takes place on a map of Ankh-Morpork, with players trying to place minions and buildings through card play. Each of the 132 cards is unique, and "the cards bring the game to life as they include most of the famous characters that have appeared in the various books. The rules are relatively simple: Play a card and do what it says. Most cards have more than one action on them, and you can choose to do some or all of these actions. Some cards also allow you to play a second card, so you can chain actions" (Wallace).

A team of artists have recreated the city and its residents for the cards, game board and box, with Bernard Pearson coordinating that team. Ankh-Morpork has been sublicensed to Mayfair Games for the North American market and Kosmos for the German market.

Witches: A Discworld Game

The Witches: A Discworld Game is the second of three games by Martin Wallace set in Terry Pratchett's Discworld, the first being Discworld: Ankh-Morpork.

The Witches is set in the magically charged land of Lancre. Players take on the role of trainee witches, such as Tiffany Aching and Petulia Gristle, learning their craft and dealing with all the problems, both petty and serious, that life on Discworld can throw at them. A subtle blend of headology, magic and, of course, the all-important cup of tea will see our heroines tackle everything from a sick pig to a full-blown invasion of elves. Each player tries to be better at everything than the others, while also cooperating to prevent crises from escalating.

Life can be tough for a young witch in Lancre. Fear not, however, as some of Terry Pratchett's most famous characters will be on hand to aid your quest. Along the way you'll meet Granny Weatherwax, Nanny Ogg and Magrat Garlick, as well as a rich supporting cast of familiar faces from the Discworld series. When things get really tough and you feel you are turning "Black Aliss", you can always have a cup of tea with one of your fellow witches.

The Witches can be played competitively, cooperatively, or solo.

Fury of Dracula

In this game of Gothic adventure, one player takes the role of Dracula while up to four others attempt to stop him by controlling Vampire hunters from the famous Bram Stoker novel.

Dracula has returned, and is determined to control all of Europe by creating an undead empire of Vampires. Dracula uses a deck of location cards to secretly travel through Europe, leaving a trail of encounters and events for the hunters that chase him.

Meanwhile, the hunters attempt to track and destroy Dracula using the limited information available to them - a task easier said than done when their prey has the power to change forms into a wolf or bat, and can even melt away into the mist when confronted.

To save Europe and rid the world of Dracula's foul plague, the hunters must destroy Dracula before he earns enough victory points to win the game... will they have enough wit and bravery to defeat the dark count?

Note: This game is available by request only and requires having a membership to play.
See game associate for details.

Mousquetaires du Roy

"Mousquetaires du Roy" is based on the novel "The three Musketeers" from Alexandre Dumas.

The Musketeers (a team of one to four players) are fighting against Milady to find the Queen's pendants before the end of the game. Meanwhile, they also have to defeat the plots in several places (Le Louvre, La Rochelle...).

A turn begins with Milady playing plots/cards, and secretely programming a destination.

Then, each musketeer (D'artagnan, Portos, Aramis or Athos) has 3/4 actions to perform amongst: move, draw a card, get equipments, exchange cards/equipments, do a challenge in one of his 4 characteristics, perform a fight against one of Richelieu's guards, reinforce La Rochelle... Milady can reveal herself and send Rochefort to fight the Musketeers.

The game also includes rules for an AI-controlled Milady and can therefore be played as a pure coöp.

One against all, all against one.

Essen 2010 release.