Negotiation

Patchistory

Patchistory is a strategy board game with cards that symbolize historical heroes and wonders, with the whole game being divided into three eras. During the game, you acquire these cards through auctions and expand your territory by placing cards so that they overlap one another in a 5×5 space in the first era, a 6×6 space in the second era, and a 7×7 space in the third era. When your land—that is, the layout of your cards—is well built, the card functions are activated. You can earn victory points with diplomatic actions, domestic politics, war movement, the actions of production, etc., and at the end of the game, the person with the highest score after the third era wins.

Because you can make combos with lots of features on historical cards and you can score in various ways, Patchistory will give you another new exciting play every time it hits the table.

Foreclosed!

After years of taking advantage of hotel guests and tenants, Wealthy Uncle Moneybag's financial empire has crumbled into foreclosure. The millionaire's lavish property must be sold off to satisfy his debts, and you are one of the creditors! You may not need a diamond-encrusted watch or a rare fossil collection, but with 2-6 creditors sniffing around, maybe you should just take all that you can grab?!

Playing a round of Foreclosed! is simple, but the strategies are endless. Each turn, you'll be awarded a single item from Wealthy Uncle Moneybag's outrageous collection. If you receive some expensive silverware which you're not interested in collecting, and another player has received the fancy automobile you had your eye on, just make that player an offer.

If the other player wants to keep their item, they'll be forced to "protect" it by paying more money than you offered them. If a player does not have enough money, or does not want to spend the money they have, they must accept your offer. Once all players have had a chance to make offers, the round ends and all acquired items are added to their new owner's collection. Sometimes you will find it is just as rewarding to force other players to spend their money protecting items you didn't really want in the first place!

Foreclosed! lasts thirty minutes and can be played by 2-6 players.

For added depth and challenge to the game, Foreclosed! includes action cards for experienced players.

Mid-East Peace

Mid-East Peace is one of those great games where luck really doesn't play a part, once initial country selection is made. The game is set during the pressure cooker situation of the early 90's and the tension of the game certainly reflects this. Players out-maneuver and out-bluff one another so as to gain the riches of the region, while making sure they spend enough of the "oil/money" to ensure the safety of their state. The tension is kept up by secret deployment of forces and the continual angst of balancing resource spending with the saving necessary to come off the winner. It is, usually, the richest player, the one who has probably spent least on 'defense' throughout the game that will come off the victor. But, the twist is that the game can end in war or peace, and there are different victory conditions depending on which of the two outcomes it ends in. A very hard balance to maintain.

Lupus in Tabula

Werewolves haunt the secluded village known as Tabula: every night some villagers turn into werewolves and slaughter an innocent victim to satisfy their hunger.
Surviving villagers gather every day to discuss the problem: at the end of the discussion, they lynch one person among them, thinking he could be a werewolf.
Can you survive the massacre? Can you solve the mystery of the full moon?

A game for large groups that is already a classic.
To win you need the intuition of a detective... or your best poker face!
The new edition includes:

Deluxe oversized cards featuring original characters
Updated high quality game components
Special Ghost rules that allow everyone to play until the mystery is solved
A new 8-player moderator-free variant
And, of course... The Werehamster!

Lupus takes inspiration from Werewolf, introducing several new and original rules, including the possibility to play a third faction other than werewolves and villagers. The box contains the classic cards representing the werewolves, the seer and the villagers, but it also adds some unique characters such as a werehamster and a medium. Players are not eliminated during the game, but keep playing as 'ghosts'.

Colosseum

In Colosseum each player is a Roman impresario - producing great spectacles in his or her arena in the hopes of attracting the most spectators. Players earn wealth and glory for each event run, using it to create ever more ambitious events. They will need to improve their arena, find the best performers, lure the Emperor and his nobles, and manage assets for long-term success to be granted the title of Grand Impresario, with tales of your extraordinary spectacles acclaimed throughout the empire.

As commanded by the Emperor, the greatest celebration in Roman history has continued unabated for 99 days. All of Rome has borne witness to the grandest spectacles the empire has ever seen— all to commemorate the opening of the Amphitheatrum Flavium, the Colosseum.

Tens of thousands have flocked to the city to experience the sight of a hundred gladiators in battle...rare and exotic animals prowling the arena floor...and to hear and see the greatest musicians and entertainers from throughout the empire. But these events have only been a prelude to today — the closing finale! As a master impresario you have prepared for this moment your entire life. Titus himself has taken his seat in the Emperor’s Loge. At the drop of his hand, the final spectacle will begin. Your moment in the sun has come...