Income

Tenpenny Parks

A game of Tenpenny Parks is played over five rounds, called months. Each month players take turns placing workers on the gameboard to take actions like removing trees, building concessions and attractions, and buying more property in order to make their growing theme parks as attractive to visiting people (VP tokens) as possible. At the end of each month, rewards are given to the player with the fairground that best exemplifies certain raw emotions, and after five months the player with the most VP tokens wins!

—description from the publisher

Golem

Golem is an engine-building game by Simone Luciani, Virginio Gigli and Flaminia Brasini, the same team that brought you Grand Austria Hotel and Lorenzo il Magnifico.

The game is based on the 16th-century legend of the Golem of Prague, an anthropomorphic creature that Rabbi Loew animated from a clay statue to protect his people. In the game, players take on the role of rabbis who create and grow these powerful creatures that will be moved around the neighborhoods of Prague under the control of students. Be careful, because if a golem becomes too powerful, it will destroy everything it encounters on its way. Players can also kill their Golems in order to get bonuses.

Players also create powerful artifacts and acquire knowledge by collecting ancient books.

The game is divided into four rounds, and each round is composed of 7 phases:

1) Refresh
2) Golem Movement
3) Actions (2 marble actions and 1 rabbi action)
4) Turn Order
5) Influence Character
6) Income and Development
7) Golem Control

At the beginning of each round, the players will shuffle the colored marbles into the 3D synagogue that will split them into five lines corresponding to the five main actions available in the game:

Work: By paying Knowledge, you can activate the Golem placed in the city of Prague and get bonuses.
Golem: Obtain clay to create new golems and upgrade the developments on your personal board.
Artifact: Obtain coins and buy gold to build artifacts that offer permanent bonuses in the game and upgrade developments on your personal board.
Spells: Obtain Knowledge and perform spells (with a scoring for book collection) and upgrade developments on your personal board.
Mirror: Perform one action of your choice by paying 1 coin.

The number of marbles available in the corresponding action line determines how much the player gets from the action. When you choose an action, you collect one marble of your choice in the corresponding line and depending on the color of the marble you chose, you also move your student forward on one of the districts of Prague.

It's important to advance your students on those tracks to be able to keep your golems under control. At the end of the round, knowledge can also be used to control a golem that surpassed its students, but if one of these creatures is uncontrolled, it may become dangerous and destroy the neighborhood, after which you will have to destroy and bury it!

The marble color also matters, because at the end of the round, if you get the correct combination of two colors, you receive the favor of one of the powerful Prague characters, which will differ each round.

At the end of the fourth round, players score points for active or buried golems, artifacts, books, development on their personal board, and collected goal cards.

Happy City

Become the mayor of your own mini-metropolis in Happy City! Buy buildings to attract residents, increase their happiness, and earn an income because you'll need money to grow, but in the end only the satisfaction of your citizens counts towards your final score. Strike the perfect balance to build the happiest city in town!

Happy City includes rules for two ways to play: a family version and an "expert version" that features more interaction and strategy.

Ark Nova

In Ark Nova, you will plan and design a modern, scientifically managed zoo. With the ultimate goal of owning the most successful zoological establishment, you will build enclosures, accommodate animals, and support conservation projects all over the world. Specialists and unique buildings will help you in achieving this goal.

Each player has a set of five action cards to manage their gameplay, and the power of an action is determined by the slot the card currently occupies. The cards in question are:

CARDS: Allows you to gain new zoo cards (animals, sponsors, and conservation project cards).
BUILD: Allows you to build standard or special enclosures, kiosks, and pavilions.
ANIMALS: Allows you to accommodate animals in your zoo.
ASSOCIATION: Allows your association workers to carry out different tasks.
SPONSORS: Allows you to play a sponsor card in your zoo or to raise money.

255 cards featuring animals, specialists, special enclosures, and conservation projects, each with a special ability, are at the heart of Ark Nova. Use them to increase the appeal and scientific reputation of your zoo and collect conservation points.

—description from the publisher

Bellum Magica

Each player represents an evil lord.
Recruit creatures, ranging from simple goblins to terrifying dragons, and assign them a task in your kingdom: some will go to gather resources and explore the surroundings, while others will join your army to attack the human kingdom and other players.

Collect chests full of treasures and become the richest and most powerful evil lord of all time!

But how to do it?

Choose an active horde: The Captain rolls the dice to define which horde will work today (with the possibility to make the Captain to roll again with one barrel resource).
Gather resources: Gather units of food at the level of your active horde capacity.
Call back scouts: Your treasure cards could make you win immediately Metal or Wooden chest!
Attack! Following the turn order (starting with the Captain in clockwise), each player can carry out one attack by choosing between attack the human kingdom or attack another player's castle. (number of shield vs number of sword)
Recruit creatures to end the turn: Each player can recruit creatures by spending their food and symbols, recruit to have more resources and more chests!

The first player with 10 or more chests ends the game and the player with the more values in those chests wins the game!

—description from the publisher