Hex-and-Counter

Space Pigs

In a galaxy far, far away...

The pig clans are in a furious competition to control the planets which produce the precious acorns from which the Beer can be brewed. The Beer is a source of power and strength for those who drink it. You are the head one of the six great pig clans; you must impose your Beer recipe and thus become the most powerful pigs in the Universe!
You will have to fight, negotiate, cheat, corrupt...

Space Pigs is a humorous game of conquest which freely borrows from Star Wars, Dune, and all those SF chestnuts.

Space Empires: 4X

Space Empires is a game in the finest tradition of 4X space games - eXplore, eXpand, eXploit, and eXterminate. Each player builds up a space empire and uses it to conquer the other players. Exploration on the mounted map is simple for players (and dangerous for their ships), revealing different space terrain that affects movement and combat.
Space Empires was developed to keep a rich theme without overcomplicated rules. The game includes carriers and fighters, mines, cloaking, a very large technology tree, fifteen ship classes, merchant shipping, colonization, mining, terraforming, bases, shipyards, black holes, warp points, and non-player aliens. Yet the rules are short and intuitive: The basic rules are 8 pages long and increase to 11 pages in length when the advanced rules are included.

Twilight Imperium: Shattered Empire

The first expansion for Twilight Imperium (Third Edition) features four new races that are unseen in previous editions, more balanced Strategy cards, more belligerent Objective cards, several new surprises for neutral planets, two more sets of plastic units, rules (with more than a dozen new optional variants), and enough additional systems for a fourth ring around Mecatol Rex. Now its 3-8 players. If you played TI3 and had some ideas for potential improvements, they are probably incorporated in Shattered Empire.

Neuroshima Hex! Duel

Duel is the second expansion to the game Neuroshima HEX. Just as the first line of supplements, Duel includes two new armies, and something special - this time it is intended to be a unique board games for two players. Duel is both an expansion and a stand-alone game - the game does not need base Neuroshima HEX to play.

The first army in the expansion is Vegas, an army of people who grew up in gambling. Its special feature is the ability to control the enemy of man and machine by means of special units - agitators. They can bribe any enemy unit that is adjacent to Vegas's HQ to make it attack another unit. If your units attack Vegas HQ, you can not be sure when they will stop attacking Vegas and turn to attack you!

The other army is a SMART, spreading fear the army of half machines, half-mutants, the experimental hybrids are transported in sealed combat transporters to battlefield where they emerge and destroy everything that moves. These are an extremely deadly force. Every ally adjacent to Smart's HQ has the ability to move. It makes this army very flexible and dangerous.

Integrates with:

Neuroshima Hex!

Neuroshima Hex! Babel 13

Babel13, an expanded NY military base, has lost contact with its HQ. The lonely defenders must face an enemy they have never seen before: the forces of mutated nature, the Neojungle. The battle for survival begins.

Neuroshima Hex! Babel13 is the first Neuroshima Hex! expansion. In this box you'll find two new, unique armies (the heavily armored forces of New York and the Neojungle full of beasts). You'll also get terrain tiles that rebuild and modify the main board, allowing players to play different scenarios. The box also has a two-player campaign titled "Babel13" which allows players to play four closely connected scenarios which resolve in a deadly final game!