Grid Coverage

Rebuilding Chicago

In Rebuilding Chicago, a standalone successor to 2023's Rebuilding Seattle, you're responsible for managing the zoning and expansion of a major neighborhood following the "Great Chicago Fire" of 1871.

Each round, your population grows, then you can either build a new building, expand into a new suburb, activate an event, or build a landmark, after which you earn profit based on your neighborhood's commerce. You'll buy building types from a shared market — looking to find shapes that fit your grid and types that fit your strategy — and construct landmarks on the right tile combinations. Suburb tiles connect to your grid however you like, creating uniquely shaped neighborhoods. Triggering citywide events can change the tide of the game, offering points, money, and expansions for the players ready for it. You can even enact laws to give yourself the advantage!

You earn points for building types, upgrades, landmarks, events, and remaining cash, and at the end of the game, whoever's neighborhood has earned the most points wins.

Rebuilding Chicago also comes with a solo player deck so that you can compete to build the best version of Chicago even with just one player. Enjoy gameplay against a deck designed to simulate the actions of a second player to discover strategies and configurations you can use to improve Chicago.

Sagrada (Revised Edition)

Draft dice and use the tools-of-the-trade in Sagrada to carefully construct your stained glass window masterpiece.

In more detail, each player builds a stained glass window by building up a grid of dice on their player board. Each board has some restrictions on which color or shade (value) of die can be placed there. Dice of the same shade or color may never be placed next to each other. Dice are drafted in player order, with the start player rotating each round, snaking back around after the last player drafts two dice. Scoring is variable per game based on achieving various patterns and varieties of placement...as well as bonus points for dark shades of a particular hidden goal color.

Special tools can be used to help you break the rules by spending skill tokens; once a tool is used, it then requires more skill tokens for the other players to use them.

The highest scoring window artisan wins!

Ghosts Galore

In Ghosts Galore you're helping monsters to build a fun ghost train in an abandoned mineshaft. Every monster want's the track tiles laid their way - so YOU have to keep them calm, coordinate and optimize their track. Over the course of 8 rounds, each player builds a unique track on their 3x3 playground for the ghost train.

This family friendly tile placement game comes with a unique drafting mechanism and is quick to play while offering various strategies​: Will you stick with your drafted tile or go for a bold move which brings you even more scares?

After only 8 rounds, all tracks are set and the project is done. Sounds easy? Well, only the master who lines up the best scares, wins!

Ghosts Galore is another addition to the Lookout GreenLine, manufactured 100% eco-friendly.

The Architects of Amytis

The King of Babylon wants to offer a marvelous present to his wife, Queen Amytis: The most beautiful city ever created. He asks two of the best Architects in the world to design the city, and only the very best one will be built. It's now up to you to create the best design.

Les Architectes d'Amytis ("Architects of Amytis") is a Tile placement game, containing some worker placement and even some "Tic Tac Toe" mechanisms.

During your turn, you'll have to select a tile among the available ones on the main board, and place one of your Architect Pawn on the corresponding pile. Then, you'll place the tile on your board wherever you want (on a free spot, or covering another tile to make your city grow higher). Each tile is colored and represents a building type. Buildings all have 2 types of scoring.

Each building type will score directly when you place the tile. And the colors will allow you to reproduce some of the King's projects (a colored pattern inside your city) that will grant you points at the end of the game. Furthermore, while placing your architects on the main board, if you manage to create a line, row or diagonal of 3, you'll be granted a King's favor: another type of score, triggered at the end of the game.

Wispwood

Is that a light at the end of the… branch?

A curious cat prowls into the forest, lured by flickering lights of all colors dancing through the trees. What are they? Oh, the wisps from the old tales! Each one sparkles with charm and mischief, carrying a unique personality. Can you guide them just right and make your forest the brightest?

Welcome to Wispwood, a magical place populated by glowing wisps. On your turn, choose a wisp tile and a shape to place in your personal grid — your very own growing forest. Each wisp has desires about where it wants to shine, and even the magical trees have preferences! You'll aim to meet their expectations across three scoring rounds. Between rounds, the forest shifts — fading and expanding — yet the wisps you've already placed remain, shaping the possibilities ahead.

With each game, new goal cards redefine the wisps' whims, ensuring your forest grows in a unique way every time. Enter the forest and explore the magic of Wispwood!