Family Game

Hot Tin Roof

Game description from the publisher:

It's night, and you — a clever cat living on rooftops high above the busy city — have a mission. Your lofty goal is simple: Become the town's "Top Cat". Stealthily moving from roof to roof, stake out as many shelters as you can, connecting with your cat buddies and collecting tribute fish from your fellow felines. With fish, you get valuable cans; collect the most cans and you become Top Cat!

To win Hot Tin Roof, you've got to navigate the right paths, avoid the dangers of the city streets below, and dodge the fishy demands of your hungry rivals. Every game involves different paths to victory, so you better be nimble and quick, curious and catty...and, oh, so clever! After all, just being furry won't make you the best cat on a hot tin roof.

Adventure Land

Description from the publisher:

In Adventure Land, King Agamis rules from his castle. Rich cities, vast forests and rugged mountain ranges dominate the country. The large river is known to be lined with gold and the forests filled with medicinal herbs, but dangers lurk beneath the fog! Only the bravest adventurers dare to face the challenges. When you move your adventurer tactically and bravely fight the fog creatures, you'll win the favor of the king. Illustrated by Franz Vohwinkel and designed by acclaimed duo Wolfgang Kramer and Michael Kiesling who between them have won the highly coveted Spiel des Jahres award 5 times.

There are three different adventure scnerios to choose from, depending on the age/skill of the players:
-Adventure 1 (The Fellowship ) the simplest of the three adventures
-Adventure 2 (The Magnificent) a little more challenging
-Adventure 3 (Escape to the Cities) the most challenging because there are many things to pay attention to simultaneously

6 nimmt!

In 6 nimmt!, a.k.a. Category 5 and many other names, you want to score as few points as possible.

To play the game, you shuffle the 104 number cards, lay out four cards face-up to start the four rows, then deal ten cards to each player. Each turn, players simultaneously choose and reveal a card from their hand, then add the cards to the rows, with cards being placed in ascending order based on their number; specifically, each card is placed in the row that ends with the highest number that's below the card's number. When the sixth card is placed in a row, the owner of that card claims the other five cards and the sixth card becomes the first card in a new row.

In addition to a number from 1 to 104, each card has a point value. After finishing ten rounds, players tally their score and see whether the game ends. (Category 5 ends when a player has a score greater than 74, for example, while 6 nimmt! ends when someone tops 66.) When this happens, the player with the fewest points wins!

6 nimmt! works with 2-10 players, and the dynamics of gameplay change the more players that you have. One variant for the game has you use 34 cards, 44 cards, 54 cards, etc. (instead of all 104 cards) when you have three, four, five, etc. number of players. This change allows you to know which cards are in play, thereby allowing you to track which cards have been played and (theoretically) make better choices as to which card to play when.

Dice City

The Kingdom of Rolldovia is in turmoil. Her royal highness, the Queen, has decreed that there will be a new capital after the old one was sacked by hordes of barbarians and bandits from the south. As leaders of one of the country's influential noble families, players vie with each other to establish their provincial city as the best home for Rolldovia's new capital. You must choose your city's path in gaining the approval of all others in the kingdom.

Dice City is a "dice-crafting" game in which the locations in your city act as the changing faces of your dice each turn. Use tactics and strategy to press your claim!

You each have several ways to promote your city; create strong armies; construct wondrous buildings; or open up trade routes. The secret is to manage your city and its natural resources carefully to make the best of your fortunes.

Tip the Scale

From the publisher's web site:

Test your balancing ability with this fun and fast-paced game where you must balance "Tipsy, the Scale" with various objects in your hand! Add a Bowling Ball to one side - a Bushel of Apples and a Rooster to the other to equal 11 pounds on each side! Balance the objects and collect the cards, or otherwise add an object and let the next player try. But watch out for the "Tip the Scale" card that will tip all of the cards back into your hand!