Economic

Dinosaur Island

In Dinosaur Island, players will have to collect DNA, research the DNA sequences of extinct dinosaur species, and then combine the ancient DNA in the correct sequence to bring these prehistoric creatures back to life. Dino cooking! All players will compete to build the most thrilling park each season, and then work to attract (and keep alive!) the most visitors each season that the park opens.

Do you go big and create a pack of Velociraptors? They'll definitely excite potential visitors, but you'd better make a large enough enclosure for them. And maybe hire some (read: a lot of) security. Or they WILL break out and start eating your visitors, and we all know how that ends. You could play it safe and grow a bunch of herbivores, but then you aren't going to have the most exciting park in the world (sad face). So maybe buy a roller coaster or two to attract visitors to your park the good old-fashioned way?

Vanuatu (2nd Edition)

In Vanuatu, you are a Vanuatuan who wants to prosper during the eight turns of the game. In order to prosper, you have to manage with natural resources, rare items, vatus (local currency) and tourists. To earn money or prosperity points, you may also draw on the sand*, carry tourists all over Vanuatu islands, or trade cargo with foreign countries.

On each turn, the archipelago expands and you have to program your actions with five tokens. You put one or more of them on the chosen action spaces, and on your turn, you will only be able to play an action if you have the majority on its space. Thus, sometimes have to wait for other players to remove their tokens by playing their actions. If you are not in majority anywhere, you have to remove all of your tokens from an action and give up hope of playing this action. A good strategy lets you block other players; for example, they won't be able to sell fishes if they haven't caught them first – order matters! Islands and sea resources are rare, so be quick and take them first!

There is no such thing as a rich Vanuatuan. When you reach ten Vatus, they automatically transform into 5 prosperity points and again, you are poor. Life is hard, but you may encounter ten men to help you; on each turn you choose one of them to increase your benefits from an action. As always, being the first player lets you choose before the others.

In short, Vanuatu is a strategy game of programming and majorities that features development, blocking, and a lot of interaction between players.

This Quined Master Print edition brings you the wonderful original game, as well as the Rising Waters expansion and the extra character of the Governor, with completely new artwork by Konstantin Vohwinkel. The Rising Waters expansion adds a whole new level of tension to the game: Global warming threatens Vanuatu. Many islands are in danger of disappearing under the sea due to rising waters. Players will therefore have to unite to protect the islands by building dikes. However, the interests of one are not necessarily the interests of others.

(*) Sand Drawing in Vanuatu belongs to the Masterpieces of the Oral and Intangible Heritage of Humanity of the UNESCO.

Century: Golem Edition

Century: Golem Edition is a re-themed version of Century: Spice Road set in the world of Caravania. In Century: Golem Edition, players are caravan leaders who travel the famed golem road to deliver crystals to the far reaches of the world. Each turn, players perform one of four actions:

Establish a trade route (by taking a market card)
Make a trade or harvest crystals (by playing a card from hand)
Fulfill a demand (by meeting a victory point card's requirements and claiming it)
Rest (by taking back into your hand all of the cards you've played)

The last round is triggered once a player has claimed their fifth victory point card, then whoever has the most victory points wins.

My Little Scythe

My Little Scythe is a competitive, family-friendly game in which each player controls 2 animal miniatures embarking upon an adventure in the Kingdom of Pomme.

In an effort to be the first to earn 4 trophies from 8 possible categories, players take turns choosing to Move, Seek, or Make. These actions will allow players to increase their friendship and pies, power up their actions, complete quests, learn magic spells, deliver gems and apples to Castle Everfree, and perhaps even engage in a pie fight.

Some of My Little Scythe’s mechanisms are inspired by the bestselling game, Scythe. It caught the eye of Stonemaier Games as a fan-created print-and-play game in 2017 (it went on to win the BoardGameGeek 2017 award for best print-and-play game).

—description from the publisher

Nusfjord

Today, Nusfjord is a tranquil fishing village in the Lofted archipelago in northern Norway. 50 years ago, business was booming when the codfish would come for spawning. But, travel back in time and Nusfjord is completely transformed. Sailing ships dominate the fjord, and the rocky beauty of the island is masked by vast forests. Visit the heyday of Nusfjord’s maritime commerce and expansion, and success may be yours! As the owner of a major fishing company in Nusfjord, your goal is to develop and expand the harbor and surrounding landscape. You will do this by using your workers to help you develop your fishing company, persuade village elders in the council to join you, and build buildings for valuable effects and victory points. Plus, don’t forget to expand your fishing fleet to increase your fishing capacity, and issue shares in your company for a quick gold or two. You also need to balance the clearing and reforesting of your land for building resources. And don’t forget the ever important gold needed to buy shares, which can earn you additional fish and points. In the end, the player with the best fishing company (and most points) wins the game!