Anime & Manga

Rivet Wars: Eastern Front

Rivet Wars is a miniatures boardgame that springs forth from the warped imagination of Ted Terranova - set on a world that never quite left World War I but with crazy technology like walking tanks, diesel powered armor, unicycled vehicles and armor plated cavalry!

Don't let the cute visuals fool you, it's a world full of angst, war-torn camaraderie and dark humor.

Rivet Wars is at its heart a strategy game, with both players deploying units each round to counter the threats set forth by their opponent and stay one tactical step ahead.

Heavily influenced by Ted's experience working on RTS games like Rise of Nations, players gather resources (bunkers and capture points) and use these to deploy streams of new units!

There's an ebb and flow on the tactical landscape and you can stock up surprises for your opponent to be unleashed even as he thinks he's winning!

Attack on Titan: The Last Stand

In Attack on Titan: The Last Stand, one player takes on the role of a Titan while the others represent the human heroes fighting it. The Titan piece is a vertical game board element that the hero game pieces climb in an effort to take it down.

ACD Distribution provides the following detail:

It's all come down to this. Titans have broken through Wall Maria and are heading for the supply depot in Trost. If the depot falls, all the resources needed to continue fighting off these monstrous aberrations will be destroyed and all hope for the last remnants of mankind will be lost. It's up to you and your team to fend off and fell the Titans before they can succeed! Are you ready for the last stand?

Play as your favorite Attack on Titan Character... or as the Titan!

During each round of the game, the Titan player chooses two Attack cards to play: One face up and one face down. The other players then roll their dice and try to avoid these Attacks, but knowing only what one of them is. The other will be a surprise, so players will have to use their wits to figure out what they need to avoid it. Protect your very lives and the castle walls to save the day!

Positioning is key! The Titan and the castle walls create a vertical playing surface. Move your character up and down as you see fit to avoid Attacks, or tactically position yourself to land a devastating blow on the Titan. Tactics Cards can be revealed and utilized or passed on until later. Your goal is to weaken the Titan so that it's susceptible to a kill shot. But watch out! The Titan has lots of tricks waiting for you...

Grimoire

Grimoire is the French word for "spellbook", and smart use of your spellbook – more specifically, the spells within said book – will determine whether you succeed in this game.

Each turn in Grimoire starts by revealing several cards on the game board; each card has either a victory point (VP) value or is a character with a particular way to earn VPs at the end of the game. Once these cards are revealed, each player secretly chooses which spell to cast in his spellbook by placing a bookmark on the appropriate page. Everyone then reveals which spell they chose, with the spells going off in order from weakest (those with the lowest numbers) to strongest. Some weak spells nerf stronger ones, and the order in which players choose cards from the display can be flipped topsy-turvy depending on who plays which spells.

In the One Draw and Z-Man versions, the game ends as soon as one player has collected either ten character cards or ten treasure cards; in the Schmidt Spiele version, the game ends after a fixed number of rounds. All players then tally their points, and the player with the highest score wins.

Differences between the versions:

As noted above, the game ending conditions differ in the 2012 Schmidt Spiele version.
The Z-Man Games and Schmidt Spiele versions of Grimoire accommodate five players, while the original One Draw release allows only 2-4 players.
The Schmidt Spiele version contains four new character cards and two new treasure cards, includes hardcover books instead of softcover, changes two spells, and uses a more elaborate game board that depicts the spells and allows players to mark the spells chosen with small figures to track who has played what.

UNO

Players race to empty their hands and catch opposing players with cards left in theirs, which score points. In turns, players attempt to play a card by matching its color, number, or word to the topmost card on the discard pile. If unable to play, players draw a card from the draw pile, and if still unable to play, they pass their turn. Wild and special cards spice things up a bit.

UNO is a commercial version of Crazy Eights, a public domain card game played with a standard deck of playing cards.

This entry includes all themed versions of UNO that do not include new cards.

Collateral Damage

In Collateral Damage, you play a Gang Boss trying to take over cities in Neo Japan in order to win the game. Your gang is made up of typical characters from romantic comedy anime, with a unique set of statistics and a Special Power to distinguish each one. You move your characters around the board from city to city, and you ultimately win the game by taking over cities. You as a gang boss get Notoriety Points by having your characters fight and hurt other players' characters. If you miss in a fight, you do Collateral Damage to the city (thus the name of the game). However, as is typical in romantic comedy anime, your characters might fall in love, usually unreciprocated, and will then ignore your orders to instead follow their love around the board.

Each turn in the game has 9 phases, most of which are brief.
1) Initiative - Figure out turn order, based on player strength.
2) Libido - All characters gain Libido, which they can use to move and fight.
3) Voluntary Movement - players move their characters, then 4) Automatic Movement - characters may be dragged towards a Love Interest or Rival.
5) Love - Characters may fall in love based on the Looks and Gender of other characters in that city.
6) Combat - Characters in cities fight, gaining Notoriety for the player.
7) Domination - Players can try to use any characters still conscious to Dominate cities, spending Notoriety Points to better their chances.
8) Firing & Recruitment - Players can fire characters and recruit new characters, spending Notoriety Points to do so.
9) Mutual Love - Characters in love with each other and alone together in a city lose all of their libido. We're not saying why...

The game contains:
20 city tiles which are used to make up the game board
6 sets of sliders, token stands, dice, and Gang Boss cards in 6 colors
Over 55 different characters, each with his or her own stats and unique Special Power
45 Training cards
1 Grease pencil
A 4 page custom manga
Complete instructions
and more