Animals

Flickin' Chicken

Try to land any part of your Flickin' Chicken on the target within the least of throws as possible. The player with the lowest score after nine-rounds is the winner.

SETUP
1 - Each player chooses a Flickin' Chicken. Pay attention to the color, this is YOUR chicken!
2 - Designate someone to be the score keeper. This person will keep score during the game using the included Score-Keeper and pencil. Write each player's name in the Score-Keeper.
3 - The youngest player takes the Target Disc first. They will be the first to throw the disc and their Flickin' Chicken.

PLAYING EACH ROUND
1 - Flickin' Chicken is played in 9 rounds. The person with the lowest score after nine rounds is the winner.

2 - At the start of each round, throw the Target Disc as far as you can. For the first round, the youngest player throws first. For subsequent rounds, the winner of the previous round, play paper-scissor-rock, flip a coin or other tie-breaking ritual to determinate the thrower. Greco-Roman Wrestling is not reccomended.

3 - Taking turns, and starting with the Target Disc thrower, each player throws their Flickin' Chicken at the Target Disc, trying to land any part of their chicken on the disc. If you land any part of your Flickin' Chicken on the Target Disc on your first throw, this is a "Pollo-In-One". Everyone should congratulate you, as it's quite a feat.

4 - After everyone has thrown, it is now time for your next throw (if needed). The player whose chicken landed furthest from the target disc will go next (throwing from where the chicken landed) continuing with the next furthest player, so forth and so on.

5 - Repeat this until everyone has landed any part of their Flickin' Chicken onto the Target Disc. Once you hit the target disc, remove your chicken from play. Keep track of your throws as each throw is equal to one point.

6 - When every player has landed their chicken on the target the round is over. It is now time to score the round.

7 - Repeat the above until you have played all nine-rounds.

SCORING
1 - The target Disc has 2 sides, a Bonus side and a Penalty side. Each round is different depending on which side of the Target Disc is facing up after it lands!

2 - If any part of your Flickin' Chicken is TOUCHING the center white circle of the Target Disc then score accordingly and as follows:
"Penalty +1" - Add one point to your score if any part of your Flickin' Chicken is touching the Penalty Circle.
"Bonus -1" - Deduce one point from your score if any part of your Flickin' Chicken is touching the Bonus Circle.

3 - After determining if any Bonus or Penalty points apply to a players score, write their score in the Score-Keeper using the including pencil.

4 - After 9 rounds of play, tally up the players' scores. The player with the lowest score wins! (from the Rules-book)

Ooga!

Get your plastic spears ready to hunt dinos!

You'll have to catch dinos that are showed on the chief menu of the day. But every player will do it at the same time, so you'll have to be quick and clever to hit n' catch the right dino card with your personal plastic arrow. The slowest player must give his dino card back...

When you have collected enough dino cards to fill the menu, you shout "Oooga", take the menu card and draws another one.

At the end of the game, the player with the most dinos on his menu cards wins.

Amazing Mammoth Hunt

From the back of the box

Do you like Treasure Hunts?

Grab your magnifying glass and detective's hat - it's time to travel the world tracking down a Mammoth! Transform yourself into a super sleuth, then armed with dice, a track, clues and a map, pit yourself against your fellow explorers as you search for mammoth footprints and discarded blueberries (our Mammoth's favourite snack)!

Each time you land on a square, try to guess where it is on the map. If you're willing to pay for the information, you can buy extra clues with special Mammoth Money. If you get the answer right, your collection of Mammoth treasure grows and your knowledge of the worlds geography increases.

Experienced explorers can play a second, even more challenging game. Using a set of quiz cards, you can launch a fast-paced battle requiring quick thinking and even quicker answers! Even if you don't manage to beat the competition, you keep the knowledge you have learned, so everyone's is a winner!

Salmon Run

Every year, thousands of salmon are compelled to leave the ocean and return to the river of their birth. This perilous journey can span hundreds of miles and is fraught with danger. Strong rapids, waterfalls, hungry bears, and eagles all await the salmon on their quest to spawn. Only the most fit will complete the salmon run!

Salmon Run is a fast-paced racing game in which you'll maneuver your salmon upriver, avoiding obstacles and jumping over waterfalls. Behold the immense power of the river's currents! Avoid ferocious bears! Beware of stealthy eagles, waiting to snatch victory from your hand! Most of all, pace yourself to avoid debilitating fatigue. Salmon Run features:

Deck-building: The path you choose upriver will determine which cards you may add to your swimming deck. Enhance your swimming ability by gaining powerful swim cards!
Player Interaction: Acquire cards to unleash hungry bears and eagles on your opponent's salmon! Unlock the power of the river's raging rapids and strong currents!
Fatigue: Overexertion leads to the build-up of fatigue which will slow you down!
Modular boards: Experience a new river each game! The river's difficulty and length can be customized to your liking!

Two by Two

The floodwaters are rising and the animals need to board the ark!

In this deceptively simple game, players move their boats around a steadily deteriorating landscape, matching pairs in order to rescue stranded animals.

Animals that are rare at the end of the game are worth more points than those that are common.

Two by Two is #6 in the Valley Games Modern Line.

Awards

Games 100 - Runner-up for Best Family Game (2012)

Online Play

Yucata (turn-based)