Animals

Bullfrogs

“Just as water retains no constant shape, in warfare there are no constant conditions.” –Sun Tzu

Weapons clash, water splashes and the booming battle cries of armored bullfrogs ring out across the moonlit swamp. Amphibian armies leap from lily pad to lily pad in their desperate struggle to win control of the pond.

Suddenly, a shout of triumph rises up. Enough warriors have finally entered battle on a lily pad to dominate the fight and assure victory for their side. Overloaded, the lily pad sinks into the swamp.

Frogs scatter from the sinking lily pad to the surrounding ones, coming to aid their allies or sabotage their foes, their weight causing the lily pads to drift away across the cold, glittering water. The winning commander must understand the ripple effects of every move, and avoid acting to win a single battle at the cost of losing the war.

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In Bullfrogs, 2-4 players ages 8+ take control of warring factions of frogs and fight over lily pads in a pond over the course of 20-40 minutes.

Snug as a Bug in a Rug

All the colorful bugs love to play under the rug! Help all of the bugs get snug under the rug before the 3 stink bugs stink up the place! In other words, the object of the game is get all the colorful bugs under the board before the 3 stink bugs are on top of the board.

There are three levels of play involving matching attributes: simple colour matching; roll and find a match on a spinner then a matching bug; and using a spinner only match the bug with two attributes. Each time a bug match is found it is slipped under the board. If there is no match a stink bug is placed on top of the board. Keep taking turns until either all the bugs are under the board or 3 stink bugs are on top of the board.

Contents: 24 bright bugs, three stink bugs, a die, instructions for three game levels and a game board with a built-in spinner.

Elk Fest

Part of the Kosmos two-player series, Elk Fest or Elchfest is a two player dexterity game in which players attempt to navigate their moose across a river along a series of stones. Players take turns flicking 2 stones, represented by disks, and moving their moose along said stones. Care must be taken when moving ones moose as if the front and back hooves of the moose do not rest atop of the stones the players turn immediately ends, the moose is returned to its previous position, and the opposing player may flick 3 stones. The winner is the first person to move their moose to the opposing river bank!

Game description from the publisher:

Two elk (Jule and Ole) stare at each other across a river. Longing for the greener grass where the other elk is, they set out to beat each other to the opposite bank! In Elk Fest, move your elk to the other bank by flicking wooden disks across the table and balancing your elk on them. Can your elk get to the greener grass across the river? Good grazing is just a stone's flick away!

Animals on Board

The accessible and clever game Animals on Board features a two-tiered cardboard ark that will hold each player's animal tiles. At the start of the game, each player draws three animal tiles, chooses one of these tiles, and places it on a bracket of his ark without showing it to the other players.

The leftover animals that players initially drew begin forming what will become a single animal collective in the center of the table. The total number of animals in the collective is based on the number of players, but one animal in the collective will always be face-down. Each player also starts with one food crate and may never have more than five food crates at any time.

On each turn, a player has two options: (a) split a collective of animals into two groups and take a food crate, or (b) take one of the animal collectives into their ark by paying a food crate for each animal in that group. As players choose their group of animals, they drop out of the turn. The first player to drop out of a turn starts the next turn. The game ends when an ark has at least ten animals on board.

Before scoring, all animals in pairs are discarded because a guy called Noah claims all animal pairs for himself. Single animals score the points imprinted on the tile (from 1-5) and herds of animals automatically score five points each. Remaining food crates also score one point each.