Animals: Rats

Rats of Wistar

In Rats of Wistar, you play the role of one of the four rats who organized the escape from a lab. As such, you will have to lead your family to prove that you are the most deserving of leading the entire colony. Thanks to your extraordinary skills, you will be able to explore the Farm until you reach the pantry to be able to grab the appetizing cheese; exploiting the artifacts abandoned by humans at the edge of the Wood, you will create new inventions and expand your lair under the trees, digging new rooms and building new beds. You will meet native rats and mice that you will welcome into your family, and when necessary, you will visit the Alchemist mouse to gain some extra advantage.

The game takes place over 5 rounds (equal to the 5 days in which the challenge takes place) and you will earn victory points (VPs) as follows:

build beds,
excavation rooms,
by solving missions within the Farm,
welcome host mice,
build new Inventions,
claim Achievements.

At the end of the game, the player with the most VPs wins. In case of a tie, the player furthest in the turn order wins.

Note: Rats of Wistar is not affiliated, associated, authorized, endorsed by, or in any way officially connected with The Wistar Institute of Anatomy and Biology.

—description from the publisher

Rattus: Big Box

It is the year 1347 AD, and a disaster is about to strike. The Black Death is approaching, and during the next few years, large parts of the population of Europe and Northern Africa will be killed by the plague.

In Rattus, the players settle in the various regions of Europe and Northern Africa, while the plague spreads through all these regions. The players gain help from the various professions of the middle ages. Some of these, like peasants and bakers, help the players grow their populations. Some, like the monks and nuns, use wisdom and faith to avoid the plague, while the warfare conducted by the knights and soldiers spreads the plague to new areas. However, the plague does not make any distinction. When the rats arrive, no one can feel safe. Finally, the plague withdraws and the game ends. Only then will it be clear who was able to keep their population alive — and win the game!

Rattus: Big Box includes not only several previous released expansions and promos, but also previous unpublished materials, modules, and bonus cards. More specifically, this renewed edition of the Rattus line contains all materials of the base game and the Pied Piper, Africanus, and Academicus expansions. Additional new content is included, and players can add the new "Guilds & Inns" and "Bonus" modules to create even more variety and challenge.

This edition also contains popular bonus cards like The Judge, The Jester, and Boccaccio, as well as all 27 level upgrade tiles.

—description from the publisher

Everdell: Bellfaire

The king is throwing an unprecedented year-long event to commemorate the 100th year since Everdell's founding. Come one, come all, to the Bellfaire!

Bellfaire is a new expansion for Everdell that offers several different gameplay modules, including:

Components and rules for 5-6 players
Player powers and resource boards
A Bellfaire board with a new Market location
Garland Awards, which are shared endgame goals
New Special Event cards

—description from the publisher

Race for the Chinese Zodiac

Legend has it that a long time ago, mankind was ignorant to the extent of not knowing how to count or tell the years apart. The ever-benevolent Jade Emperor wanted to help mankind out. From there, the idea of a twelve-year cycle and the naming of each year in the cycle after an animal was born.

But how should the Jade Emperor choose twelve animals from among so many animals in the living world, while remaining impartial? To resolve this equitably, the Jade Emperor decided to hold a race involving all animals on his birthday. The first twelve animals to cross the river and reach the Heavenly Palace will have a year named after them, in the order of how they finished the race. The race became known as The Great Race and the twelve-year cycle was named the Chinese Zodiac.

Race for the Chinese Zodiac is a board game that recreates The Great Race. Each player has a hand of eight action cards (numbered 1-8) as well as energy cards of different values and karma tokens. Each player selects one animal token and takes the corresponding animal card, which grants the player advantages during the race. All players place their animal token on the start space of the racetrack. Players assemble the dual-layered and double-sided action wheel that's used to determine the effectiveness of each action and place it in the center of the table.

On a turn, all players select an action card and an energy card from their hand, then they reveal these cards simultaneously. If the action card selected is one value lower than the player's previously played action card, the player must spend one karma token; if two or more values lower, they must spend two karma tokens. Players then resolve all played actions based on the orientation of the wheel, ideally gaining movement, new energy cards, and karma. Everyone places their played cards face up in front of themselves, then rotate the wheel clockwise by one space and start a new turn.

The first animal to complete the race earns the coveted right of having the first year of the Chinese Zodiac named after it!

—description from the publisher

First Rat

For generations, the rats in the old junkyard have been telling each other the great legend about a moon made out of cheese and they want nothing more than to reach this inexhaustible treasure. One day, the little rat children discovered a comic in the junkyard that described the first landing on the moon, and thus the plan was born: Build a rocket and take over the cheese moon!

Fortunately, the junkyard has everything the rats need to build their rocket, and the other animals are willing to support this daring venture — at least if they're well paid. Of course, all the rats work together to achieve this mighty goal. However, each rat family competes to build the most rocket parts and to train the most rattronauts so they can feast on as much of the lunar cheese as possible.

In First Rat, each player starts with two rats and may raise two more. On your turn, you either move one of your rats 1-5 spaces on the path or move 2-4 of your rats 1-3 spaces each as long as they end up on spaces of the same color. Your rats can never share the same space, and if you land in a space with another player's rat, you must pay them one cheese, borrowing cheese from the back as needed. After movement, you collect resources (cheese, tin cans, apple cores, baking soda, etc.) matching the color of the space you occupy or move your lightbulb along the light string, which will boost your income in future turns. (More lights in the junkyard makes it easier for you to find things!)

If you end movement near a store, you can spend resources to buy a backpack or bottle top — or you can steal an item instead, with the rat then returning to the start of the movement track. You can also spend resources to build rocket sections (and score points) or spend cheese in bulk as a donation (and score points).

When you pick up apple cores, you move around the rat burrow to pick up comics or stored food or raise one of your rats from the nursery. Alternatively, you automatically get a new rat when one of your rats reaches the launch pad and boards the spaceship. When a player places their fourth rat on the spaceship — or places their eighth scoring marker on the board — the game ends, and the player with the most points wins. In the event of a tie, the tied player with the most rattronauts in the rocket wins.

First Rat includes a solo mode as well as variable game set-ups described in the rulebook.