Action/Movement Programming

Oh My Goods!

In Oh My Goods!, first released as Royal Goods, players are European craftsmen during the Middle Ages who produce tools, barrels, glass windows, and many other goods. Only if you make clever use of your production chains will you have the most victory points at the end of the game.

Bring Out Yer Dead

Bring Out Yer Dead is a morbid game of grave family plots.

As the head of your family, you must get the "dying" members of your family into the best plots in the city's newest cemetery. Each day the Grave Keeper brings the cart around the city and you must vie to get your family members in the cart before other families do. But be careful! The Grave Keeper is a lazy guy and any coffins he can't fit in the cart are tossed aside in the river; he'll never bother to bury them at all!

Get your recently departed family members buried in the best plots in the cemetery to gain influence in the city. You may even have to resort to some early morning grave swapping — or you could just rob the graves of all the jewelry you can dig up...it isn't like they're going to need it anyway! Influence is everything! The player with the most influence at the end of the game wins.

Amerigo

In Amerigo, the players help Amerigo Vespucci on his journey to discover new land. The players explore the islands of South America, secure trading routes, and build settlements.

The actions available to players are determined through the use of a specialized cube tower, which has appeared in the Queen titles Im Zeichen des Kreuzes and Wallenstein. At the start of the game, this tower is seeded with action cubes, which come in seven colors, with each color matching a particular type of action. During the game players will drop additional action cubes into the tower – but some of these cubes might get stuck in the floors of the tower while other cubes already in the tower are knocked free. Thus, players need to play both tactically – taking advantage of the actions currently available in the best way possible – and strategically – using their knowledge of which actions do what to play well over the course of the game.

The game board is composed of nine, twelve or sixteen tiles, depending on the number of players. Players sail their ships through the landscape created for this game, landing on islands to plan and build settlements, which then supply resources and allow the player to earn victory points. Players might want to invest in cannons to protect themselves from pirates roaming the waters or acquire progress tokens to gain special advantages.