Acting

Guesstures

This game is like Charades on 'Speed'. The active player gets four cards. Each card has two words on it, one easy, one difficult. The harder the word, the more points it's worth. The player picks one word from each card and loads them into the timer device. S/he then has about a minute to communicate the words to teammates; when a word is guessed correctly, the card must be snatched out of the timer. The timer, meanwhile, will "eat" the cards, one at a time, if they aren't snatched. You get points for each card successfully rescued from the timer.

Reimplemented with different rules: Electronic Guesstures

Double Take

Double Take is a charades game built for two, so to speak. Each round, time willing, two players will present clues for a half-dozen familiar phrases that all have something in common. A sample category, for example, is "Something's Wrong" with the words to be guessed being divided as:

Play | Foul
In the Closet | Skeleton
Sheep | Black
Gun | Smoking

Each clue giver acts out one side of the card, and since they're facing the guessers, the phrases will be acted out in left-to-right fashion ("Black Sheep", "Smoking Gun", etc.) If someone guesses one side of the card, that player scores – but the clue givers score only after both sides of a phrase have been guessed, so they need to work together – but separately – to make their clues clear.

Hoopla

A timed version of Cranium, designed for two or more players to play cooperatively.

Each player is dealt 4 cards depicting commonly known people, places, or objects. Another 8 cards are added to a common Play Pile. Players then take turns rolling a die to determine what type of clues can be given, starting the timer, selecting a card from their hand, and trying to get the other players to guess what is on that card as quickly as possible.

The four types of clues that can be given to describe your cards are:

Cloodle - provide clues by drawing and doodling
Tongue-Tied - use alliteration to give as many clues as possible that start with a single letter
Soundstage - act out or provide sound effects for clues (but you can't use words!)
Tweener - give hints in the form "It's bigger than blank but smaller than blank", using two objects that imply the answer

After someone guesses the card in play, stop the timer and draw a new card from the Play Pile. The next player takes the die and repeats the same process, until either no cards are left or the available 15 minutes are gone.

Players who are stuck on a particular card can choose to discard that card, but two new cards must then be added to the game instead - one card is placed directly in that player's hand, and a penalty card is added to the Play Pile.

The game is won by all players if they can work together to guess all of the cards in play before the timer runs out.

Cranium

Cranium bills itself as the "whole-brain" game. It's a party game that borrows from a host of other popular party games of recent times. Players have to successfully complete activities in each of four sections to win: In
- Creative Cat : A player must clue a word to his or her teammates by drawing it, sculpting it in clay, or drawing it with his or her eyes closed.
- Data Head : A variety of trivia questions.
- Word Worm : Players unscramble words, spell challenging words, guess definitions, identify words with letters left out, or spell words backwords.
- Star Performer : players must whistle a song, impersonate a celebrity, or act out a clue.

Cranium has elements similar to those of Pictionary, Charades, Trivial Pursuit, Celebrities, Huggermugger, Claymania, etc.

Expanded by:

Cranium Booster Box 1
Cranium Booster Box 2
Cranium New York Booster Pack

NOTE: Unfortunately, Cranium had to be removed due to the clay being a poor fit for the library. We were having issues with people sticking the clay to tables, other games, and food. Sorry for the inconvenience.
--Spielbound Management

Quelf

Quelf is the unpredictable party game that gives Random a new name!

Whether you're answering hilarious trivia, performing ridiculous stunts, or obeying silly rules, Quelf will inspire you to use your creativity, wit and sense of humor in ways you've never imagined.

As you move around the game board, as one of eight quirky characters, crazy things start to happen. Your friends start talking strangely. Your mom's face is wrapped in toilet paper. Your dad is acting like Dracula. And you are reciting a poem about your armpits.

Cards:
Stuntz - balancing acts, costume creations, daredevil moves, weird contraptions
Showbiz - mime, sing, tapdance, draw, do impressions, write poetry
Quizzle - mind-twisting trivia, nutty riddles, brain teasers
Rulez - rules you must follow: snort like a pig when you laugh, say everything twice, roll the dice with your elbows
Scatterbrainz - choose one of two topics and everyone gives answers until no one can think of a valid one ("Ways to get your leg out of a spring-loaded, steel bear trap" or "Brands of Lipstick")

Characters:
The Platypus
Mr. Lugnut
Super Ninja Monkey
The Dude
The Biscuit Farmer
Queen Spatula
Batbileg Chinzorig
Mrs. Pickle Feather