Two Player Game

1955: The War of Espionage

Two players take on the role of Master Spies as they attempt to use their country's resources to sway the people of six countries into joining their faction.

The two players draw from a communal deck to build their hands in an attempt to create card combinations that will allow the shifting of allegiance in six different countries. Every card may be used offensively, defensively or for a special effect. Careful planning and maneuvering of their master spy pawn results in increased effectiveness of the cards or the ability to trigger an offensive action that catches the opponent off guard.

A game takes between 15 and 30 minutes for experienced players and between 30 and 45 minutes for inexperienced players. The game is marketed for ages 14 and up.

1955: The War of Espionage was released at GenCon 2011 by APE Games and Living Worlds Games.

Claustrophobia

Claustrophobia is a dungeon crawl, miniatures based game set within the universe of Hell Dorado.

The box contains pre-painted miniatures which are placed on large tiles showing the dungeon spaces. Also included are character boards, dice, counters and markers, and dice.

One player controls a small group of determined Humans, while the other plays an almost unending army of demonic creatures.
The game is thematic and highly asymmetric: human characters are stronger, but the demon characters are more numerous.
Gameplay is very straightforward with a minimum of rules, and each game plays in an hour or less.
In essence dice are allocated after rolling to perform actions, while cards or special abilities are also available. The game is about managing decisions and choosing what to do with the resources that you have, managing difficult events and out-thinking your opponent. Combat is handled by dice.
Complexity is low, with the focus on theme and building towards a tense, climactic ending.
Claustrophobia is played through scenarios of which there are several in the rulebook. Generally speaking the human characters are attempting to complete a task (e.g. escape the catacombs, close a portal) while the demons are focussed on stopping them.
There are varying win conditions depending on the scenario chosen.
Many more scenarios are available at http://www.claustrophobia-theboardgame.com/en/?cat=8

Anno 1701: Das Kartenspiel

Anno 1701: Das Kartenspiel is a cardgame by Klaus Teuber. Based on the principles of the Settlers of Catan Cardgame and the Anno 1701 computer game players are pioneers trying to develop their island as best as possible - starting out with only 2 houses. Victory points are won for controlling settlers and citizens.

Released: April 2007

This game is part of the Kosmos_two-player_series

Chess for Juniors

Real chess made easy for children.
In addition to the board and men you also get a diecut sheet showing the movement of the pieces.
"Game I" is for beginners and the game ends when a player's king is captured, but the winner is determined by the number of points accumulated by the captured pieces.
"Game II" is a standard chess game.